SG Restrained

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SG_Restrained is a status group.

List of conditions in SG_Restrained[edit source]

Condition Effects

Black Tentacles (Condition) Black Tentacles

  • Restrained by dark tendrils. Affected entity can't move and takes 3d6Damage TypesBludgeoning damage per turn.

Chains of Karsus (Condition) Chains of Karsus

  • The Netherbrain is too powerful for even the Momentary God's magic - Karsus' Compulsion could not dominate it completely.
  • The spell has instead bound the brain's will in place temporarily. To complete the domination, you must strike it down.

Constricted (Condition) Constricted

Entangled (Condition) Entangled

Flesh to Stone: Restrained Stage 1 (Condition) Flesh to Stone: Restrained Stage 1

Flesh to Stone: Restrained Stage 2 (Condition) Flesh to Stone: Restrained Stage 2

Flesh to Stone: Restrained Stage 3 (Condition) Flesh to Stone: Restrained Stage 3

Hamstrung (Condition) Hamstrung

Muddy (Condition) Muddy

  • Affect entity is covered in hardened mud and its Movement Speed is halved.
  • Removes Burning and the entity becomes Resistant to Fire damage.

Nature's Wrath (Condition) Nature's Wrath

Pinned Down (Condition) Pinned Down

Movement Speed is reduced by 3 m / 10 ft.

Shadow-Cursed Vines (Condition) Shadow-Cursed Vines