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Drilldown: conditions

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conditions > types : charm or cursed or unconscious or Other & properties : ApplyToDead or Blind or DisableCombatlog or None & condition2 save: None

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name:
Polymorphed (2)
types: (Click arrow to add another value)
stack id:
WILDSHAPE (20) · None (18) · POLYMORPH (5) · CHARMED (3) · DISGUISE_SELF (3) · WILDMAGIC_CAT (2)
condition save:
condition dc:
condition2 name:
condition2 save: (Click arrow to add another value)
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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