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Spell Rot (Condition)
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Condition: Spell Rot Necrosis
Spell Rot Necrosis
Duration: 1 turn
Notes
- For Tactician and Honour difficulty, this damage is increased to 3d6Necrotic per spell level.
- If Jaheira is wearing Khalid's Gift, it grants immunity to this condition.
- Shield does not trigger the damage.
- Cantrips and spells which use class resources (such as Radiance of the Dawn) do not trigger the damage, as they inherently do not have levels.
- Spells cast for free thanks to features like Arcane Battery are still treated as being cast at the chosen level.
- Various abilities that are not typically thought of as spells still trigger this, including:
- Luminous Arrow from Circle of the Stars Druid, which counts as a level 1 spell
- Divine Smite, which triggers the damage even if the associated attack misses
- Fast traveling to another area before leaving the Lair, such as Rivington, does not remove Spell Rot.
- Remove Curse removes Spell Rot. However, if it self cast, the caster takes (final) damage on casting.
- Although Astarion is not generally considered Undead with respect to most effects, he is – possibly as a vampire avatar – immune to this condition.
- Spell rot applied in the Ancient Lair is automatically removed when exiting back out through the passageway.
Conditions with the same stack ID
Conditions with the stack IDLOW_ANCIENTLAIR_CURSE, only one of these can be applied at the same time:| Condition | Effects |
|---|---|
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Sources of Spell Rot[edit section | visual editor]
- Affects characters while they are in the Ancient Lair.

















