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[[File:Throw Icon.png|right|frameless]]
{{ActionPage
[[Category:Actions]][[Category:Common Actions]]
| summary = '''Throw''' is a common [[Action]] that allows the user to throw certain [[Weapon]]s, [[Consumables]], environmental objects, and even other creatures.
'''Throw''' is an [[Action]] that allows the user to throw certain [[Weapon]]s, [[Consumables]], environmental objects, and even other creatures.
| description = Throw a character or item from the world or your inventory.
 
== Description==
Throw an item or creature.


Your [[Strength]] affects how much weight you can throw. Heavier items deal more damage.
Your [[Strength]] affects how much weight you can throw. Heavier items deal more damage.


The damage of Thrown [[Weapons]] is the same as the weapon's melee damage.
The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.
 
| image = Throw.webp
== Properties ==
| cost = action
{{InfoBlob|{{action}}}}
| common = yes
* {{Attack Roll}}
| damage = Object (1~8){{note|See details for damage amount}}
* {{Range|m=18|ft=60}}
| damage type = Bludgeoning
* {{AOE|m=1|ft=3|radius}}
| attack roll = yes
**''This radius only applies to [[Consumables|Consumable]] items, and is overridden by some items; consult the item's tooltip to see if its radius is different.''
| range m = 18
| range ft = 60
| additional =
Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
* Damage:
** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
** For other objects and creatures, damage is determined by the weight{{note|name=creature weight|The weight of living creatures are not influenced by their equipped items or items inside their inventory. Their weight is connected to their [[Creature size|size]], and can be seen by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown:
*** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage.
*** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage.
*** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage.
* If the thrown object or creature is over half the target's weight, the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=creature weight}}
* If the thrown object or creature is heavier than the target, the target will become {{cond|Prone}} (no saving throw).{{note|name=creature weight}}
* A thrown creature will always land {{Cond|prone}} (no saving throw).
| condition = Prone
| condition duration = 1
| notes =
* A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
* Triggers {{SAI|Extra Attack}}.
* Can be done as a free attack after triggering {{SAI|Extra Attack}}.
* {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}.
* '''Throw''' counts as a ranged unarmed attack.
** The {{SAI|Tavern Brawler}} feat improves throwing.
}}
== Footnotes ==
{{notelist}}
== References ==
{{reflist}}

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