Wyll: Difference between revisions

Jump to navigation Jump to search
2 bytes removed ,  7 January
m
→‎Overview: Changed "companion features" to "special features" as he has them if he's an origin as well
(Updated article to new format as discussed, incorporated HarveyPekar's recent info to new sections. Added bit of info to History section, added Endings, kept Notes as discussed - they can be used by others to incorporate into article or eventual new sections/articles)
m (→‎Overview: Changed "companion features" to "special features" as he has them if he's an origin as well)
Line 91: Line 91:
Wyll starts as a Fiend Warlock, giving him a chaotic and destructive set of skills. Wyll's proficiency with rapiers also makes him adept at melee combat, making him a flexible companion that can adapt to any combat roles required.
Wyll starts as a Fiend Warlock, giving him a chaotic and destructive set of skills. Wyll's proficiency with rapiers also makes him adept at melee combat, making him a flexible companion that can adapt to any combat roles required.


=== Companion features ===
=== Special features ===
* Wyll has the passive [[The Blade of Frontiers (passive feature)|The Blade of Frontiers]], granting him proficiency with rapiers regardless of class or background
* Wyll has the passive [[The Blade of Frontiers (passive feature)|The Blade of Frontiers]], granting him proficiency with rapiers regardless of class or background
* Mizora, Wyll's patron, plays an active part in his story and can be encountered and interacted with. Wyll's choices when dealing with her can lead to positive or negative outcomes.
* Mizora, Wyll's patron, plays an active part in his story and can be encountered and interacted with. Wyll's choices when dealing with her can lead to positive or negative outcomes.

Navigation menu