Modding:Face and body textures: Difference between revisions

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<br>For example in GIMP to separate them into their channels you would go to;  
<br>For example in GIMP to separate them into their channels you would go to;  
* Colors > Components > Decompose  
* Colors > Components > Decompose > Switch Color Model to RGBA and click OK


<br>This will open another window/page with each channel now as layers. You can now edit each channel separately using the guide below to know what each channel does.
<br>This will open another window/page with each channel now as layers. You can now edit each channel separately using the guide below to know what each channel does.


<br>When you are finished making your edits go to;  
<br>When you are finished making your edits go to;  
* Colors > Components > Compose and export.
* Colors > Components > Compose > Switch Color Model to RGBA and click OK


<br>When saving your texture make sure the extension is .DDS not .dds
<br>When saving your texture make sure the extension is .DDS not .dds
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