Wyll: Difference between revisions

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240 bytes added ,  29 August 2023
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==== Act One ====
==== Act One ====
* Tell the Tielfling kids trained by [[Asharak]] that they are going to die (-1)
* Tell the Tielfling kids trained by [[Asharak]] that they are going to die (-1)
* Tell Zevlor that you have other things to do.
* Use [[Persuasion]]/[[Intimidation]] or [[Detect Thoughts]] to convince [[Arka]] to not shoot [[Sazza]] (-1)
* Tell [[Sazza]] that you will free her from her cage (-1)
* Free [[Sazza]] from her cage and tell her to follow you (-1)
* Tell [[Zevlor]] that you have other things to do.
* Help the Goblins assault the [[Druid Grove]].
* Help the Goblins assault the [[Druid Grove]].
* Flirt with Mizora.
* Flirt with [[Mizora]].
* At camp, when [[Astarion]] reveals to the party he is a vampire, say that Astarion can stay in the party because you trust him, or say to the party if they don't like [having a vampire in the party] that they can leave.
* At camp, when [[Astarion]] reveals to the party he is a vampire, say that Astarion can stay in the party because you trust him, or say to the party if they don't like [having a vampire in the party] that they can leave.
}}
}}

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