Modding:Texture formatting: Difference between revisions

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}}Main page: [[Modding Resources]]
}}Main page: [[Modding Resources]]
This tutorial is from [https://www.nexusmods.com/users/14681269 atmosfur]
This tutorial is from [https://www.nexusmods.com/users/14681269 atmosfur]
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<big>Work in Progress</big>
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This guide has several sections related to the texture formats that BG3 uses, and how to export and prepare them in several programs. This guide is mainly about maps baked from custom 3D models and does not include skin textures currently.
This guide has several sections related to the texture formats that BG3 uses, and how to export and prepare them in several programs. This guide is mainly about maps baked from custom 3D models and does not include skin textures currently.
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[[File:Msk54.webp|frameless]]<br><br>
[[File:Msk54.webp|frameless]]<br><br>
==== GIMP TL;DR ====
==== GIMP TL;DR ====
If you already know how to do all the channel editing and just need a quick reference on how these maps are set up and exported.<br>
If you already know how to do all the channel editing and just need a quick reference on how these maps are set up and exported.<br><br>
Normal Map Channels: <br>
Normal Map Channels: <br>
* Red - Nothing
* Red - Nothing
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