Distracting Strike (Melee): Difference between revisions

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Automated cleanup.
(Created page with "{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate | type = classaction | summary = '''Distracting Attack (Melee)''' is a Battle Master Fighter Action. This combat maneuver allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage. | description = Distract the target, giving your allies {{Advantage}} on their next Attack Rol...")
 
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{Weapon action page
| type = classaction
| summary = '''Distracting Strike (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage.
| summary = '''Distracting Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage.
| description = Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it.
| description = Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it.
| image = Action DistractingStrike Melee.png
| image = Distracting Strike Melee.webp
| cost = supdie:1, action
| controller icon = Distracting Strike Melee Icon.webp
| icon = Distracting Strike Melee Unfaded Icon.webp
| cost = action
| hit cost = supdie
| concentration =  
| concentration =  
| damage = amounttext:Weapon, type:Physical
| damage = weapon
| damage2 = amount:1d8, type:Physical
| extra damage = superiority die
| attack roll = yes
| attack roll = yes
| recharge =
| recharge =
| duration =  
| duration =  
| range = weapon
| range =  
| aoe =  
| aoe =  
| aoe m =  
| aoe m =  
| aoe ft =  
| aoe ft =  
| save =
| save =
| additional =  
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| condition = Distracted
| condition = Distracted
| condition duration = 1
| condition duration = 1
| condition save =  
| condition save =  
| higherlevels = At level 10 with [[File:Generic Damage Icon.png|frameless|25px]] '''Improved Superiority Dice''' the damage bonus increases to {{C|[[File:D10 Physical.png|frameless|40px]]1d10}}
| notes =  
| variants = Distracting Attack (Melee), Distracting Attack (Ranged)
| classes = Fighter: Battle Master
| class learns at level 3 = Battle Master
| class learns at level 3 = Battle Master
| granted by feats = Martial Adept
| notes =
}}
}}

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