Free Lae'zel: Difference between revisions

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{{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
|title=Free Lae'zel
|keywords=Lae'zel, Cage, Tieflings, Quest
|image=Free Laezel Quest.jpg
|description=Free Lae'zel is a quest on the Ravaged Beach in Act One of Baldur's Gate 3. It is initiated by finding where Lae'zel is being held in a cage by a pair of tiefling scouts, Nymessa and Damays.
}}
'''Free Lae'zel''' is a [[quest]] on the [[Ravaged Beach]] in [[Act One]] of Baldur's Gate 3. It is initiated by finding where [[Lae'zel]] is being held in a cage by a pair of tiefling scouts, [[Nymessa]] and [[Damays]].
[[File:Free Laezel Quest.jpg|thumb|Lae'zel is trapped by a pair of tieflings.]]
[[File:Free Laezel Quest.jpg|thumb|Lae'zel is trapped by a pair of tieflings.]]
'''Free Lae'zel''' is a [[quest]] on the [[Ravaged Beach]] in [[Act One]] of Baldur's Gate 3. It is initiated by finding where [[Lae'zel]] is being held in a cage by a pair of tiefling scouts, [[Nymessa]] and [[Damays]].
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== Walkthrough ==
== Walkthrough ==
After the Nautiloid crashes, Lae'zel is nowhere to be seen. The player can inform Shadowheart that they intend to find her, after they gain consciousness on the beach. Lae'zel can be found north of the Roadside Cliffs waypoint (X:224, Y:372). She is caged by two tieflings, Nymessa and Damays, who view her as a threat. The party can convince the tieflings to shoot her cage down, to speak with her civilly, or to run away and let the party handle her:
After the [[Nautiloid]] crashes, Lae'zel is nowhere to be seen. The player can inform [[Shadowheart]] that they intend to find her, after they gain consciousness on the beach. Lae'zel can be found north of the Roadside Cliffs waypoint (X:224, Y:372). She is caged by two tieflings, Nymessa and Damays, who view her as a threat. The party can convince the tieflings to shoot her cage down, to speak with her civilly, or to run away and let the party handle her:
* [DECEPTION] This creature is dangerous. Get out of here - leave it to me! (DC 7)
* [DECEPTION] This creature is dangerous. Get out of here - leave it to me! (DC 7)
* [PERSUASION] Shoot the trap down. We must kill it before it harms someone. (DC 7)
* [PERSUASION] Shoot the trap down. We must kill it before it harms someone. (DC 7)
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