Wild Magic table (Sorcerer): Difference between revisions

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![[File:Wild Magic Blur Icon.png|frameless|upright=0.1]] [[Wild Magic: Blur]]
!{{SmallIcon|Wild Magic Blur Icon.png}} [[Wild Magic: Blur]]
|Blurs the body of every nearby creature, making them harder to hit.
|Blurs the body of every nearby creature, making them harder to hit.
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![[File:Wild Magic Enchant Weapons Icon.png|frameless|upright=0.1]] [[Wild Magic: Enchant Weapons]]
!{{SmallIcon|Wild Magic Enchant Weapons Icon.png}} [[Wild Magic: Enchant Weapons]]
|This ability allows them to magically empower the weapons of every nearby creature, allowing them to make one powerful strike.
|This ability allows them to magically empower the weapons of every nearby creature, allowing them to make one powerful strike.
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![[File:Wild Magic Explosive Healing Icon.png|frameless|upright=0.1]] [[Wild Magic: Explosive Healing]]
!{{SmallIcon|Wild Magic Explosive Healing Icon.png}} [[Wild Magic: Explosive Healing]]
|This ability allows them to heal every creature in an area whenever they cast a Level 1 Spell or higher.
|This ability allows them to heal every creature in an area whenever they cast a Level 1 Spell or higher.
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![[File:Wild Magic Fog Icon.png|frameless|upright=0.1]] [[Wild Magic: Fog]]
!{{SmallIcon|Wild Magic Fog Icon.png}} [[Wild Magic: Fog]]
|This ability allows them to spontaneously create a fog around themselves that [[Condition#Blind|Blind]] every creature inside it.
|This ability allows them to spontaneously create a fog around themselves that [[Condition#Blind|Blind]] every creature inside it.
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![[File:Wild Magic Summon Mephit Icon.png|frameless|upright=0.1]] [[Wild Magic: Summon Mephit]]
!{{SmallIcon|Wild Magic Summon Mephit Icon.png}} [[Wild Magic: Summon Mephit]]
|This ability allows them to summon Mephits that attack every creature in the area.
|This ability allows them to summon Mephits that attack every creature in the area.
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![[File:Wild Magic Swap Icon.png|frameless|upright=0.1]] [[Wild Magic: Swap]]
!{{SmallIcon|Wild Magic Swap Icon.png}} [[Wild Magic: Swap]]
|This ability allows them to teleport to a creature's location when they cast a [[Spells#Cantrips|Cantrip]] or a [[Spells#1st Level Spells|1st Level Spell]].
|This ability allows them to teleport to a creature's location when they cast a [[Spells#Cantrips|Cantrip]] or a [[Spells#1st Level Spells|1st Level Spell]].
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![[File:Wild Magic Teleport Icon.png|frameless|upright=0.1]] [[Wild Magic: Teleport]]
!{{SmallIcon|Wild Magic Teleport Icon.png}} [[Wild Magic: Teleport]]
|This ability allows them to teleport to a nearby location with a bonus action.
|This ability allows them to teleport to a nearby location with a bonus action.
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!Wild Magic: Turn Magic
!{{SmallIcon|Wild Magic Turn Magic Icon.png}} [[Wild Magic: Turn Magic]]
|At the start of each turn, for 5 turns, trigger a random magical effect (from the list of Wild Magic Surge Effects).
|At the start of each turn, for 5 turns, trigger a random magical effect (from the list of Wild Magic Surge Effects).
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!Wild Magic: Burning
!{{SmallIcon|Wild Magic Burning Icon.png}} [[Wild Magic: Burning]]
|Each creature and item within 6m / 20ft of the caster starts Burning and takes {{DamageText|1d6|Fire}} damage per turn for 5 turns.
|Each creature and item within 6m / 20ft of the caster starts Burning and takes {{DamageText|1d6|Fire}} damage per turn for 5 turns.


* This is more potent than other sources of [[Conditions#Burning|Burning]], lasting longer and dealing 1d6 damage instead of 1d4.
* This is more potent than other sources of [[Conditions#Burning|Burning]], lasting longer and dealing 1d6 damage instead of 1d4.
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!Wild Magic: Cats and Dogs
!{{SmallIcon|Wild Magic Cats and Dogs Icon.png}} [[Wild Magic: Cats and Dogs]]
|Each creature within 9m is randomly transformed into either a cat or a dog.
|Each creature within 9m is randomly transformed into either a cat or a dog.
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!Wild Magic: Enlarge/Reduce
!{{SmallIcon|Wild Magic Enlarge Reduce Icon.png}} [[Wild Magic: Enlarge/Reduce]]
|Each creature within 9m is randomly Enlarged or Reduced.
|Each creature within 9m is randomly Enlarged or Reduced.
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!Wild Magic: Entangle
!{{SmallIcon|Wild Magic Entangle Icon.png}} [[Wild Magic: Entangle]]
|Create a vine surface around yourself, slowing down creatures, possibly Entangling them.
|Create a vine surface around yourself, slowing down creatures, possibly Entangling them.
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!Wild Magic: Resilient Sphere
!{{SmallIcon|Wild Magic Resilient Sphere Icon.png}} [[Wild Magic: Resilient Sphere]]
|Enclosed in an arcane sphere.  Affected entity can't be damaged by attacks or effects from outside the sphere, nor can it damage anything outside the sphere.  Movement speed halved.
|Enclosed in an arcane sphere.  Affected entity can't be damaged by attacks or effects from outside the sphere, nor can it damage anything outside the sphere.  Movement speed halved.
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!Wild Magic: Slow
!{{SmallIcon|Wild Magic Slow Icon.png}} [[Wild Magic: Slow]]
|You are [[Slowed (Condition)|Slowed]].
|You are [[Slowed (Condition)|Slowed]].
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!Wild Magic: Sorcery Points
!{{SmallIcon|Wild Magic Sorcery Points Icon.png}} [[Wild Magic: Sorcery Points]]
|Until the end of your next turn, each spell you cast restores [[Sorcerer#Level 2|Sorcery Points]] equal to its [[Spells#Spell Slots|Spell Slot]] level.
|Until the end of your next turn, each spell you cast restores [[Sorcerer#Level 2|Sorcery Points]] equal to its [[Spells#Spell Slots|Spell Slot]] level.
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!Wild Magic: Telekinesis
!{{SmallIcon|Wild Magic Telekinesis Icon.png}} [[Wild Magic: Telekinesis]]
|Able to lift and throw objects and creatures with your mind until the end of your turn.
|Able to lift and throw objects and creatures with your mind until the end of your turn.
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!Wild Magic: Water
!{{SmallIcon|Wild Magic Water Icon.png}} [[Wild Magic: Water]]
|Spawn a water puddle around caster.
|Spawn a water puddle around caster.
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!Wild Magic: Shield
!{{SmallIcon|Wild Magic Shield Icon.png}} [[Wild Magic: Shield]]
|Increase your Armour Class by 5. You take no damage from Magic Missile.
|Increase your Armour Class by 5. You take no damage from Magic Missile.
|}<noinclude>{{SorcererNavbox}}</noinclude>
|}<noinclude>{{SorcererNavbox}}</noinclude>

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