44,502
editsWild Magic table (Sorcerer): Difference between revisions
Jump to navigation
Jump to search
→Wild Magic Sorcerer Effects
HiddenDragon (talk | contribs) |
HiddenDragon (talk | contribs) |
||
Line 20: | Line 20: | ||
|This ability allows them to heal every creature in an area whenever they cast a Level 1 Spell or higher. | |This ability allows them to heal every creature in an area whenever they cast a Level 1 Spell or higher. | ||
|- | |- | ||
!{{SmallIcon|Wild Magic Fog Icon.png}} [[Wild Magic: Fog]] | !{{SmallIcon|Wild Magic Fog Icon.png}} [[Wild Magic: Fog|Fog]] | ||
|This ability allows them to spontaneously create a fog around themselves that [[Condition#Blind|Blind]] every creature inside it. | |This ability allows them to spontaneously create a fog around themselves that [[Condition#Blind|Blind]] every creature inside it. | ||
|- | |- | ||
!{{SmallIcon|Wild Magic Summon Mephit Icon.png}} [[Wild Magic: Summon Mephit]] | !{{SmallIcon|Wild Magic Summon Mephit Icon.png}} [[Wild Magic: Summon Mephit|Summon Mephit]] | ||
|This ability allows them to summon Mephits that attack every creature in the area. | |This ability allows them to summon Mephits that attack every creature in the area. | ||
|- | |- | ||
!{{SmallIcon|Wild Magic Swap Icon.png}} [[Wild Magic: Swap]] | !{{SmallIcon|Wild Magic Swap Icon.png}} [[Wild Magic: Swap|Swap]] | ||
|This ability allows them to teleport to a creature's location when they cast a [[Spells#Cantrips|Cantrip]] or a [[Spells#1st Level Spells|1st Level Spell]]. | |This ability allows them to teleport to a creature's location when they cast a [[Spells#Cantrips|Cantrip]] or a [[Spells#1st Level Spells|1st Level Spell]]. | ||
|- | |- | ||
Line 35: | Line 35: | ||
|At the start of each turn, for 5 turns, trigger a random magical effect (from the list of Wild Magic Surge Effects). | |At the start of each turn, for 5 turns, trigger a random magical effect (from the list of Wild Magic Surge Effects). | ||
|- | |- | ||
!{{SmallIcon|Wild Magic Burning Icon.png}} [[Wild Magic: Burning]] | !{{SmallIcon|Wild Magic Burning Icon.png}} [[Wild Magic: Burning (Condition)|Wild Magic: Burning]] | ||
|Each creature and item within 6m / 20ft of the caster starts Burning and takes {{DamageText|1d6|Fire}} damage per turn for 5 turns. | |Each creature and item within 6m / 20ft of the caster starts Burning and takes {{DamageText|1d6|Fire}} damage per turn for 5 turns. | ||