Light: Difference between revisions

Jump to navigation Jump to search
617 bytes added ,  9 March
Remove up-to-date template.
(Updated/changed Area of Effect section and information (based on Patch 9).)
(Remove up-to-date template.)
 
(22 intermediate revisions by 11 users not shown)
Line 1: Line 1:
[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#Cantrips|Cantrips]] > [[Light]]
{{SpellPage
----
| name = Light
| image = Light.webp
| level = cantrip
| school = Evocation
| ritual =
| classes = Bard, Cleric, Sorcerer, Wizard
| class learns at level 1 = Bard, Cleric, Sorcerer, Wizard
| class learns at level 3 = Eldritch Knight, Arcane Trickster
| races =
| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 2 =
| granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by items = Guiding Light
| summary = It makes an object shed light in a small area.
| description = Infuse an object with an aura of light.
| warning = {{Prereq|Only affects one target at a time.}}
| cost = action
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = melee
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Light
| condition duration = Until Long Rest
| condition save = Dexterity
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| notes =
* As of Hotfix #11, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive 20 turn condition duration instead.
* When cast on a character, it will apply the effect to their '''active weapon'''.
* Light has two incantations: '''Fiat Lux''', Latin for "let there be light", and '''Sol Invictus''', Latin for "unconquered sun".
| video =
}}


'''Light''' is a Evocation '''[[Spell#Cantrips|Cantrip]]'''. This spell allows spellcasters to make objects shed light in a small area.
== External links ==
 
* {{FRWiki|Light|long}}
[[File:Light Cantrip Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Infuse an object with an aura of light. Only affects one target at a time."''</div>
----
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action'''</div>
----
| Range = 2m / 5ft
| School = Evocation
| Concentration = None
| Condition = [[Condition#Light|Light]]
| Duration = 100 turns
| Class = [[Bard]], [[Cleric]], [[Sorcerer]], [[Wizard]]
|Area of Effect=7.5m / 25ft}}]]
 
== Description ==
Infuse an object with an aura of light. Only affects one target at a time.
 
== Properties ==
{{C|[[File:Actions Icons.png|frameless|25px]] Action}}
 
''Available to level 1 [[Bard]], [[Cleric]], [[Sorcerer]], [[Wizard]] and level 3 [[Fighter]] ([[Eldritch Knight]])''
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 2m / 5ft}}
* Area of Effect: {{C|1=[[File:Aoe Icon.png|frameless|upright=0.1]] 7.5m / 25ft (Radius)}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Light Condition Icon 3.png|frameless|upright=0.12]] Light</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 100 turns}}
* This object has an aura of light with a radius of 7.5m / 25ft.
|}

Navigation menu