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Orphic Hammer

From bg3.wiki
Orphic Hammer image

The Orphic Hammer is a legendary, plot-critical +3 Warhammer with the power to shatter infernal bonds. It also grants the wielder Advantage on saving throws vs spells.

Every contract a devil makes has some form of insurance - this one is cast in infernal iron and was forged in deep, ruinous hellfire.

Properties

One-handed damage
1d8 + 3 (4~11) + Strength modifier BludgeoningBludgeoning
Two-handed damage
1d10 + 3 (4~13) + Strength modifier BludgeoningBludgeoning
Details
WarhammersWarhammers
Rarity: Story Item Rarity: Story Item
Enchantment: + 3
Versatile Versatile
ThrownThrown
DippableDippable
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Weight: 2.7 kg / 5.4 lb Weight: 2.7 kg / 5.4 lb
Price: 770 gp Price: 770 gp
UID LOW_MephistosVault_OrphicHammer
UUID 9ff968d4-08ff-4da1-a288-959ac8d7abe1
Stats LOW_OrphicHammer
  • UID WPN_GTY_Orphic_Hammer_A
    UUID 776324ed-a368-4994-b5f6-fd9112a10c9b
    Stats WPN_Warhammer

Special

The holder of this item gains:

Spell Resistance
You have Advantage Icon.png Advantage on Saving throws against spells.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

BackbreakerBackbreaker (Action)
Put extra force behind your strike to possibly knock your enemy Prone Prone. (Recharge: Short rest Recharge: Short rest.)
Concussive SmashConcussive Smash (Action)
Hit an enemy with all your might to deal damage and possibly Daze Daze them. (Recharge: Short rest Recharge: Short rest.)
Weakening StrikeWeakening Strike (Action)
Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip. (Recharge: Short rest Recharge: Short rest.)

Special weapon actions

This weapon also grants the following:

Unshackling StrikeUnshackling Strike (Action)
Smite the magical bonds keeping a creature Restrained Restrained, Paralysed Paralysed, and Stunned Stunned, freeing it.

Where to find

Notes

  • This hammer is the only way to shatter the infernal crystals that shackle:
  • While listed here as a story item, it is also a legendary item. See: the Rarity data field for LOW_OrphicHammer
  • If the player does not have the Orphic Hammer on hand and they choose side with OrpheusOrpheus, RaphaelRaphael, if still alive, comes to the Astral PlaneAstral Plane to either hand it over to the party after signing a deal or return it to the party if the deal was signed. Refusing the deal, attacking him or not having the Orphic Hammer if Raphael is dead causes an instant Game Over.
  • Attempting to throw the Orphic Hammer into a chasm immediately teleports it back to the nearest safe spot.

Gallery edit

External links edit