Warhammer +1
Jump to navigation
Jump to search

Warhammer +1 is an uncommon, lightly enchanted (+1) variant of the Warhammers family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.

Following tradition, this hammer's faces were forged with grooves that sealed in the blood of its first kill.
Properties
- One-handed damage:
-
1d8 + 1 (2~9) + Strength modifier
Bludgeoning damage
- Two-handed damage:
-
1d10 + 1 (2~11) + Strength modifier
Bludgeoning damage
- Details:
-
Warhammers
-
Rarity: Uncommon
-
Enchantment: + 1
Versatile
-
Dippable
-
Range: 1.5 m / 5 ft
-
Weight: 2.7 kg / 5.4 lb
-
Price: 500 gp
Weapon actions[edit source]
If you have proficiency, equip in main hand to gain:
Backbreaker(
): Put extra force behind your strike to possibly knock your enemy
Prone.
Concussive Smash(
): Hit an enemy with all your might to deal damage and possibly
Daze them.
Weakening Strike(
): Target an enemy's hands with a non-lethal attack and possibly inflict
Weak Grip. Creatures without weapons can't have Weak Grip.
Where to find
- This weapon can be bought from these traders:
- Roah Moonglow in the Shattered Sanctum