Editing Doom Hammer
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{WeaponPage | {{WeaponPage | ||
| image = Maul PlusOne Icon.png | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = Maul PlusOne Icon.png <!-- A high-res image of the item. --> | ||
| icon = Maul PlusOne Unfaded Icon.png | | icon = Maul PlusOne Unfaded Icon.png | ||
| description = {{Uncommon|Doom Hammer}} is an uncommon [[Mauls|maul]] that afflicts targets with | | description = {{Uncommon|Doom Hammer}} is an uncommon [[Mauls|maul]] that afflicts targets with {{cond|Bone Chilled}} condition on each successful hit. | ||
| quote = Bringer of that which it is. | | seo description = Doom Hammer is an uncommon maul that afflicts targets with Bone Chilled condition on each successful hit. | ||
| category = martial | | quote = <!-- In-game tooltip quote. --> | ||
| melee or ranged = melee | Bringer of that which it is. | ||
| handedness = two-handed | | category = martial <!-- "martial" or "simple" --> | ||
| type = Mauls | | melee or ranged = melee <!-- "melee" or "ranged" --> | ||
| rarity = uncommon | | handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" --> | ||
| damage = 2d6 | | type = Mauls <!-- One of [[Category:Weapon Types]]. Always plural! --> | ||
| damage type = Bludgeoning | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | |||
| damage = 2d6 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. --> | |||
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | |||
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | |||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | |||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. --> | |||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. --> | |||
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! -->| finesse = | |||
| heavy = yes | | heavy = yes | ||
| light = | |||
| loading = | |||
| reach = | |||
| thrown = | |||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 4.5 | | weight kg = 4.5 <!-- The weight in kg. --> | ||
| weight lb = 9.0 | | weight lb = 9.0 <!-- The weight in in lb. --> | ||
| price = 65 | | price = 65 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | ||
| uid = UNI_DoomHammer | | uid = UNI_DoomHammer | ||
| uuid = 2f481fef-1877-4eac-820d-dc3210ff0b36 | | uuid = 2f481fef-1877-4eac-820d-dc3210ff0b36 | ||
| | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
| | * {{Passive|Edge of Terror}} | ||
| weapon actions = Backbreaker, Concussive Smash | * {{Passive|Tenacity (passive feature)}} | ||
| weapon actions = Backbreaker, Concussive Smash <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | |||
| condition = Bone Chilled | | condition = Bone Chilled | ||
| condition duration = 2 | | condition duration = 2 | ||
| where to find = | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
*This weapon can be bought from these traders: | *This weapon can be bought from these traders: | ||
**[[Grat the Trader]] in the [[Goblin Camp]] | **[[Grat the Trader]] in the [[Goblin Camp]] | ||
| notes = *Damage from | | notes = *Damage from Tenacity still applies the {{cond|Bone Chilled}} effect, effectively giving the hammer a 100% chance of applying it per strike. | ||
}} | }} | ||