Editing Goblin Sharp-Eye
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{{ | {{CharacterInfo | ||
| name = Goblin Sharp-Eye | |name=Goblin Sharp-Eye | ||
| image = Goblin_Sharp-Eye_Model.png | |image=[[File:Goblin_Sharp-Eye_Model.png|350px]] | ||
| | |STR=8 | ||
| | |level=2 | ||
| | |race=Goblin | ||
| | |type=Humanoid | ||
| | |HP=12; 15{{Tactician}} | ||
| | |AC=13 | ||
| | |size=Small | ||
| | |weight=35kg | ||
| | |proficiency=2 | ||
| | |initiative=+2 | ||
| | |DEX=14 | ||
| | |CON=10 | ||
|INT=10 | |||
| | |WIS=8 | ||
| | |CHA=8 | ||
| | |faction=[[Cult of the Absolute]] | ||
| | |location=[[Blighted Village]], [[Goblin Camp]] | ||
|exp=20 | |||
| | |speed=9m / 30ft | ||
| | |passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}} | ||
| | |||
| | |||
}} | }} | ||
'''Goblin Sharp-Eyes''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One | '''Goblin Sharp-Eyes''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. The elite archers of goblinkind, they take to the [[High Ground Rules|high ground]] and snipe enemies from a distance to make up for their physical weakness in close quarters. | ||
Their ability to [[Ensnared (Condition)|ensnare]] party members and summon [[Worg|Worgs]] make them high priority targets in early combat encounters. They can use specialized [[arrows]], such as | Their ability to [[Ensnared (Condition)|ensnare]] party members and summon [[Worg|Worgs]] make them high priority targets in early combat encounters. They can use specialized [[arrows]], such as {{RarityItem|Arrow of Fire|alias=Arrows of Fire}}, if they possess them in their inventory. | ||
==Attacks and abilities== | ==Attacks and abilities== |