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{{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| name = Nyrulna
| name = Nyrulna
| image = Nyrulna Icon.png
| image = Nyrulna Icon.png
| controller icon = Nyrulna Unfaded.png
| icon = Nyrulna Unfaded Icon.png
| category = martial
| category = martial
| description = {{legendary|Nyrulna}} is a legendary, +3 trident that can be thrown to create an explosion that deals {{DamageColor|Thunder|Thunder}} damage in an area. It grants additional movement speed and jump distance and will return to the wielder after being thrown.  
| description = {{legendary|Nyrulna}} is a legendary, heavily enchanted (+3) special variant of the [[Tridents]] family of weapons, which can be thrown to create an explosion that deals thunder damage.
| quote = The forgemaster Lirrico designed this weapon for the champion of the wind goddess Akadi. A key component in the forging was his home city's wind, and for a year after the weapon was made, no wind blew there at all.
| quote = The forgemaster Lirrico designed this weapon for the champion of the wind goddess Akadi. A key component in the forging was his home city's wind, and for a year after the weapon was made, no wind blew there at all.
| where to find = * Win the jackpot from [[Akabi]], found in the [[Circus of the Last Days]] in [[Rivington]], by first pickpocketing his {{SmIconLink|Guiding Light Icon.png|Djinni Ring}}. '''Nyrulna''' is found in a DC 20 locked Painted Chest in the {{Coords|-1511|-1522|Jungle}} he teleports you to, right next to the exit portal.
| where to find = * Found in a locked Painted Chest (X: -1511, Y: -1522) in the [[Jungle]], right next to the exit portal. This area can be accessed by winning the jackpot from [[Akabi]] at the [[Circus of the Last Days]] in [[Rivington]] during [[Chapter Three]].
* If the character is a Bard, it is also possible to win the jackpot by passing a DC15 [[Performance]] check after noticing that [[Akabi]] is cheating.
| type = Tridents
| type = Tridents
| rarity = legendary
| rarity = legendary
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| enchantment = +3
| enchantment = +3
| thrown = yes
| thrown = yes
| dippable = yes
| can't dual wield = yes
| weight kg = 1.8
| weight kg = 1.8
| weight lb = 3.6
| weight lb = 3.6
| price = 840
| price = 840
| uid = MAG_TheThorns_Trident
| special = * '''Zephyr Connection:''' This weapon will return to your hand when thrown. You cannot be forced to drop the trident. When thrown, the weapon creates an explosion that deals {{DamageInfo|3d4|Thunder}} damage in a 6m/20ft blast centered on the target.
| uuid = daf0be7f-87d9-448a-b94e-471ffec40ac5
* '''Veil of the Wind:''' You gain a +3m/10ft bonus to [[Movement_Speed|movement speed]] and jump distance. Equipping this weapon gives you [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|Immunity]] to falling damage.
| passives = Zephyr Connection, Veil of the Wind, Nyrulna: Glowing
* '''Nyrulna: Glowing:''' This object shines with a glowing light in a radius of 6m/20ft.
| special = <!--| special weapon actions = Zephyr Flash, Zephyr Break-->
| weapon actions = Piercing Strike, Crippling Strike, Zephyr Flash, Zephyr Break
| weapon actions = Piercing Strike, Maiming Strike
| special weapon actions = Zephyr Flash, Zephyr Break
| notes = * The explosion caused by [[Zephyr Connection]] happens whenever a thrown attack is made, even if the attack misses. However, it does not happen if the weapon is thrown on the ground without targeting something. An actual attack roll must be made.
}}
}}
==Gallery==
<gallery heights="300px" mode="packed">
File:Nyrulna ingame.png|Appearance in game
</gallery>
[[Category:Sources of Piercing damage]]
[[Category:Sources of Thunder damage]]
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