Editing Shattered Flail

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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Shattered Flail Icon.png
| image = Shattered Flail Icon.png
| controller icon = Shattered Flail Unfaded.png
| icon = Shattered Flail Unfaded Icon.png
| icon = Shattered Flail Unfaded Icon.png
| description = {{rare|Shattered Flail}} is a rare +2 [[Mace]] that heals the wielder when they hit an enemy - at the cost of potentially going [[Madness (Condition)|mad]] when they stop attacking.
| description = {{rare|Shattered Flail}} is a rare [[Mace]] with a +2 [[Enchantment]] that heals the wielder when they hit an enemy - at the cost of potentially going mad when they stop attacking.
| quote = A bundle of bones and blood - and a soul-piercing demonic presence - is all that remains of the Flind's flail. It would make a decent mace with a particularly nasty bite.
| quote = A bundle of bones and blood - and a soul-piercing demonic presence - is all that remains of the Flind's flail. It would make a decent mace with a particularly nasty bite.
| category = simple <!-- martial or simple -->
| category = simple <!-- martial or simple -->
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| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| ammunition =  
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =  
| ammunition =
| heavy =  
| finesse =
| light =  
| heavy =
| loading =  
| light =
| reach =  
| loading =
| thrown =  
| reach =
| can't dual wield =  
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.8
| weight kg = 1.8
| weight lb = 3.6
| weight lb = 3.6
| price = 190
| price = 190
| uid = UNI_PLA_ConflictedFlind_Flail_Broken
| uuid = 8a527abd-a2ff-4267-a067-d26bdf6742ee
| passives = Yeenoghu's Gift
| special =
| weapon actions = Concussive Smash
| weapon actions = Concussive Smash
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
* Dropped by the [[Flind]], 'leader' of the group of [[Gnoll]]s attacking the Zhentarim caravan on [[The Risen Road]].
* Dropped by the [[Flind]], 'leader' of the group of [[Gnoll]]s attacking the Zhentarim caravan on [[The Risen Road]].
| special =
* '''Yeenoghu's Gift:''' Hitting an enemy with this weapon heals the wielder for {{DamageText|1d6|Healing}} - but they can go '''Mad''' if they don't continue hitting an enemy each turn.
}}
}}


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File:Shattered Flail ingame.png|Appearance in game
File:Shattered Flail ingame.png|Appearance in game
</gallery>
</gallery>
[[Category:Sources of Bludgeoning damage]]
{{ up to date | 2023-08-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[Category:Sources of healing]]
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