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| {{ActionPage
| | [[File:Throw Icon.png|right|frameless]] |
| | summary = '''Throw''' is a common [[Action]] that allows the user to throw certain [[Weapon]]s, [[Consumables]], environmental objects, and even other creatures.
| | [[Category:Actions]][[Category:Common Actions]] |
| | description = Throw a character or item from the world or your inventory.
| | '''Throw''' is an [[Action]] that allows the user to throw certain [[Weapon]]s, [[Consumables]], environmental objects, and even other creatures. |
| | |
| | == Description== |
| | Throw an item or creature. |
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| Your [[Strength]] affects how much weight you can throw. Heavier items deal more damage. | | Your [[Strength]] affects how much weight you can throw. Heavier items deal more damage. |
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| The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage. | | The damage of Thrown [[Weapons]] is the same as the weapon's melee damage. |
| | image = Throw.webp
| | |
| | cost = action
| | == Properties == |
| | common = yes
| | {{InfoBlob|{{action}}}} |
| | damage = weapon
| | * {{Attack Roll}} |
| | damage type = Weapon
| | * {{Range|m=18|ft=60}} |
| | attack roll = yes
| | * {{AOE|m=1|ft=3|radius}} |
| | range m = 18
| | **''This radius only applies to [[Consumables|Consumable]] items, and is overridden by some items; consult the item's tooltip to see if its radius is different.'' |
| | range ft = 60
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| | additional =
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| Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
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| * Damage:
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| ** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
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| ** For other objects and creatures, damage is determined by the weight{{note|name=creature weight|The weight of living creatures are not influenced by their equipped items or items inside their inventory. Their weight is connected to their [[Creature size|size]], and can be seen by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown:
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| *** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage.
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| *** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage. | |
| *** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage. | |
| * If the thrown object or creature is over half the target's weight, the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=creature weight}} | |
| * If the thrown object or creature is heavier than the target, the target will become {{cond|Prone}} (no saving throw).{{note|name=creature weight}} | |
| * A thrown creature will always land {{Cond|prone}} (no saving throw). | |
| | condition = Prone
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| | condition duration = 1
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| | notes =
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| * A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{STR}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
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| ** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
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| * Triggers {{SAI|Extra Attack}}.
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| * Can be done as a free attack after triggering {{SAI|Extra Attack}}.
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| * {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}.
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| * '''Throw''' counts as a ranged unarmed attack.
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| ** The {{SAI|Tavern Brawler}} feat improves throwing.
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| }}
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| == Footnotes ==
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| {{notelist}}
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| == References ==
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| {{reflist}}
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