Editing Throw

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ActionPage
[[File:Throw Icon.png|right|frameless]]
| summary = '''Throw''' is a common [[Action]] that allows the user to throw certain [[Weapon]]s, [[Consumables]], environmental objects, and even other creatures.
[[Category:Actions]][[Category:Common Actions]]
| description = Throw a character or item from the world or your inventory.
'''Throw''' is an [[Action]] that allows the user to throw certain [[Weapon]]s, [[Consumables]], environmental objects, and even other creatures.
 
== Description==
Throw an item or creature.


Your [[Strength]] affects how much weight you can throw. Heavier items deal more damage.
Your [[Strength]] affects how much weight you can throw. Heavier items deal more damage.


The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.
The damage of Thrown [[Weapons]] is the same as the weapon's melee damage.
| image = Throw.webp
 
| cost = action
== Properties ==
| common = yes
{{InfoBlob|{{action}}}}
| damage = weapon
* {{Attack Roll}}
| damage type = Weapon
| attack roll = yes
| range m = 18
| range ft = 60
| additional =
Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
* Damage:
* Damage:
** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
** For [[Thrown]] weapons, damage is the same as the weapon's melee damage
** For other objects and creatures, damage is determined by the weight{{note|name=creature weight|The weight of living creatures are not influenced by their equipped items or items inside their inventory. Their weight is connected to their [[Creature size|size]], and can be seen by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown:
** For improvised weapons (including creatures), damage is determined by the weight of the object being thrown:
*** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage.
*** Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} damage
*** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage.
*** Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} damage
*** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage.
*** Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} damage
* If the thrown object or creature is over half the target's weight, the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=creature weight}}
* {{Range|m=18|ft=60}}
* If the thrown object or creature is heavier than the target, the target will become {{cond|Prone}} (no saving throw).{{note|name=creature weight}}
* {{AOE|m=1|ft=3|radius}}
* A thrown creature will always land {{Cond|prone}} (no saving throw).
**''This radius only applies to [[Consumables|Consumable]] items, and is overridden by some items; consult the item's tooltip to see if its radius is different.''
| condition = Prone
 
| condition duration = 1
== Notes and Trivia ==
| notes =  
* A creature may throw items and other creatures weighing up to <code>[[Strength]] * 3</code> kg. For example, a [[Fighter]] with a Strength score of 18 can throw objects weighing up to 54 kg / 119 lb.
* A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{STR}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
* The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory, as of Early Access Patch 9.
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
* A creature may only be Thrown if it is at least one [[Creature Size|Size]] category smaller than the thrower.
* Triggers {{SAI|Extra Attack}}.
** As of Early Access Patch 9, this limitation is not applied consistently to all creatures. For example, [[Scratch]] the dog is of Medium size but can be thrown by other Medium creatures (with 17 or higher [[Strength]]).
* Can be done as a free attack after triggering {{SAI|Extra Attack}}.
** Creature sizes can be increased or decreased by the {{SmallIcon|Enlarge Reduce Icon.png}} [[Enlarge/Reduce]] spell.
* {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}.
* '''Throw''' counts as a ranged unarmed attack.
** The {{SAI|Tavern Brawler}} feat improves throwing.
}}
== Footnotes ==
{{notelist}}
== References ==
{{reflist}}
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page: