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{{Infobox creature|movement m=12|weight kg=140|level=2|str=16|dex=13|con=13|int=7|wis=11|cha=8|hp=26|ac=13|passives=Opportunity Attack|t hp=33|e hp=18|name=Worg|image=Worg Model.png|size=Medium|type=Monstrocity}} | {{Infobox creature|movement m=12|weight kg=140|level=2|str=16|dex=13|con=13|int=7|wis=11|cha=8|hp=26|ac=13|passives=Opportunity Attack|t hp=33|e hp=18|name=Worg|image=Worg Model.png|size=Medium|type=Monstrocity}} | ||
'''Worgs''' are a generic [[Monstrosity]] found throughout [[Act One]] of Baldur's Gate 3. | '''Worgs''' are a generic [[Monstrosity]] found throughout [[Act One]] of Baldur's Gate 3. Viscous yet quite intelligent wolf like creatures, they often work or are enslaved by [[Goblin|Goblins]] to become savage guard dogs and hunting companions for them. | ||
They can be summoned as a companion by [[Goblin Sharp-Eye]] with the [[Worg Companion]] ability. These summoned variants will disappear once the summoner is defeated. | They can be summoned as a companion by [[Goblin Sharp-Eye]] with the [[Worg Companion]] ability. These summoned variants will disappear once the summoner is defeated. |