Elemental Infusion: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
Line 10: Line 10:


<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
{{Condition|Acid Infusion|duration=2}}{{main namespace only|{{Inflicts|Acid Infusion|passive}}}}
{{Condition|Acid Infusion|duration=2}}{{main namespace only|{{Inflicts|Acid Infusion|pass}}}}
</div>
</div>


Line 16: Line 16:


<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
{{Condition|Cold Infusion|duration=2}}{{main namespace only|{{Inflicts|Cold Infusion|passive}}}}
{{Condition|Cold Infusion|duration=2}}{{main namespace only|{{Inflicts|Cold Infusion|pass}}}}
</div>
</div>


Line 22: Line 22:


<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
{{Condition|Fire Infusion|duration=2}}{{main namespace only|{{Inflicts|Fire Infusion|passive}}}}
{{Condition|Fire Infusion|duration=2}}{{main namespace only|{{Inflicts|Fire Infusion|pass}}}}
</div>
</div>


Line 28: Line 28:


<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
{{Condition|Lightning Infusion|duration=2}}{{main namespace only|{{Inflicts|Lightning Infusion|passive}}}}
{{Condition|Lightning Infusion|duration=2}}{{main namespace only|{{Inflicts|Lightning Infusion|pass}}}}
</div>
</div>


Line 34: Line 34:


<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
{{Condition|Thunder Infusion|duration=2}}{{main namespace only|{{Inflicts|Thunder Infusion|passive}}}}
{{Condition|Thunder Infusion|duration=2}}{{main namespace only|{{Inflicts|Thunder Infusion|pass}}}}
</div>
</div>

Latest revision as of 19:57, 13 May 2024

Elemental Infusion is a passive feature that adds elemental damage to the wearer's next weapon attack, after dealing elemental damage with a spell.

Description

When you deal Damage TypesAcid, Damage TypesCold, Damage TypesFire, Damage TypesLightning, or Damage TypesThunder damage using a Spell or a Cantrip, that element infuses your weapon.

Until the end of your next turn, you deal an additional D4 Slashing.png 1d4 damage of that element on your first successful weapon attack.

How to learn

Granted by the equipment:

Condition: Acid Infusion[edit | edit source]

Acid Infusion Acid Infusion

Duration: 2 turns

  • The affected entity deals an additional 1d4Damage TypesAcid the next time it deals damage with a weapon.

Condition: Cold Infusion[edit | edit source]

Cold Infusion Cold Infusion

Duration: 2 turns

  • The affected entity deals an additional 1d4Damage TypesCold the next time it deals damage with a weapon.

Condition: Fire Infusion[edit | edit source]

Fire Infusion Fire Infusion

Duration: 2 turns

  • The affected entity deals an additional 1d4Damage TypesFire the next time it deals damage with a weapon.

Condition: Lightning Infusion[edit | edit source]

Lightning Infusion Lightning Infusion

Duration: 2 turns

  • The affected entity deals an additional 1d4Damage TypesLightning the next time it deals damage with a weapon.

Condition: Thunder Infusion[edit | edit source]

Thunder Infusion Thunder Infusion

Duration: 2 turns

  • The affected entity deals an additional 1d4Damage TypesThunder the next time it deals damage with a weapon.