Template:Infobox creature: Difference between revisions

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(Fix HP, AC, and Initiative values for Honour being based on Tactician.)
(Same for other difficulties)
(One intermediate revision by the same user not shown)
Line 45: Line 45:
{{#lvardef: e_hp | {{{e hp | {{{hp|}}} }}} }}
{{#lvardef: e_hp | {{{e hp | {{{hp|}}} }}} }}
{{#lvardef: e_ac | {{{e ac | {{{ac|}}} }}} }}
{{#lvardef: e_ac | {{{e ac | {{{ac|}}} }}} }}
{{#lvardef: e_initiative | {{{e initiative | {{{initiative|}}} }}} }}
{{#lvardef: e_initiative | {{{e initiative | {{{initiative|{{#lvar:dex_mod}}}}} }}} }}


<!-- Explorer movement and weight -->
<!-- Explorer movement and weight -->
Line 115: Line 115:
{{#lvardef: t_hp | {{{t hp | {{{hp|}}} }}} }}
{{#lvardef: t_hp | {{{t hp | {{{hp|}}} }}} }}
{{#lvardef: t_ac | {{{t ac | {{{ac|}}} }}} }}
{{#lvardef: t_ac | {{{t ac | {{{ac|}}} }}} }}
{{#lvardef: t_initiative | {{{t initiative | {{{initiative|}}} }}} }}
{{#lvardef: t_initiative | {{{t initiative | {{{initiative|{{#lvar:dex_mod}}}}} }}} }}


<!-- Tactician movement and weight -->
<!-- Tactician movement and weight -->
Line 267: Line 267:
| hp = {{{hp|}}}
| hp = {{{hp|}}}
| ac = {{{ac|}}}
| ac = {{{ac|}}}
| initiative = {{{initiative|}}}
| initiative = {{{initiative|{{#lvar:dex_mod}}}}}
| prof bonus = {{#lvar:prof_bonus}}
| prof bonus = {{#lvar:prof_bonus}}
| movement m = {{{movement m|}}}
| movement m = {{{movement m|}}}

Revision as of 21:31, 14 May 2024

This is the main creature infobox template. It does a bunch of processing on its parameters before passing on all the results to Template:Infobox creature/internal for displaying.

To override stats for Explorer, Tactician, or Honour mode, use parameters starting with e, t, or h, respectively. E.g. use t hp to specify the HP value for Tactician difficulty. Explorer and Tactician fall back to Balanced (default) stats when a stat isn't overridden; Honour falls abck to Tactician stats.

The passives list may contain elements of the format Passive name @ Item name to specify the item that grants the passive. This will make that item's icon be used if the passive itself doesn't have an icon.

Example use:

{{Infobox creature
| name = Test
| title = Title
| image =
<gallery>
Steel Watcher Ranged.png|Ranged
Steel Watcher Model.png|Model
</gallery>
| va = Keanu Reeves
| role = Mascot
| faction = Gondor
| family = The Reeves'
| hometown = The Shire

| size = Smol
| type = Mammal
| race = Cat
| class = Felinid
| background = Outlander

| level = 10
| hp = 10
| ac = 10
| initiative = +5
| prof bonus = +4
| movement m = 9
| weight kg = 600

| str = 11
| dex = 12
| con = 13
| int = 14
| wis = 15
| cha = 16

| dex save prof = yes
| con save prof = yes

| resistances = fire resistant, cold resistant, lightning vulnerable
| conditions = Aura of Protection, Aura of Hate
| passives = Agile Chassis, Cull the Weak (Drider)

| e level = 8
| e hp = 8
| e ac = 8
| e initiative = +4
| e prof bonus = +3

| e str = 10
| e dex = 11
| e con = 12
| e int = 13
| e wis = 14
| e cha = 15

| e resistances = cold resistant
| e conditions = Aura of Protection
| e passives = Agile Chassis

| t level = 12
| t hp = 12
| t ac = 12
| t initiative = +6
| t prof bonus = +5
| t movement m = 12
| t weight kg = 800

| t str = 13
| t dex = 14
| t con = 15
| t int = 16
| t wis = 17
| t cha = 18

| t resistances = fire immune, cold resistant, slashing immune nm, piercing immune nm, bludgeoning immune nm
| t conditions = Aura of Protection, Aura of Hate, Unstoppable
| t passives = Agile Chassis, Cull the Weak (Drider), Adamantine Shield @ Adamantine Shield

| h level = 14
| h hp = 14
| h ac = 14
| h initiative = +7
| h prof bonus = +6

| h str = 14
| h dex = 15
| h con = 16
| h int = 17
| h wis = 18
| h cha = 19

| h resistances = fire immune, cold immune, slashing immune nm, piercing immune nm, bludgeoning immune nm
| h conditions = Aura of Protection, Aura of Hate, Unstoppable, Legendary Resistance: Incapacitation
| h passives = Agile Chassis, Cull the Weak (Drider), Adamantine Shield @ Adamantine Shield, Fast Hands
}}