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Curse of Terror: Difference between revisions
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HarveyPekar (talk | contribs) (Created page with "{{Spell page | name = Curse of Terror | image = Vicious Mockery.webp | level = cantrip | school = Enchantment | summary = '''Curse of Terror''' is an Enchantment spell that deals damage and frightens a single target. | description = Strike terror into a creature's heart and Frighten it. | action type = bonus | cost = bonus | damage = 2d4 | damage modifier = Spellcasting | damage type = Psychic | damage save = Wisdom | damage save effect = half | range...") |
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Revision as of 21:59, 16 November 2023
Curse of Terror is a cantrip (Enchantment). Curse of Terror is an Enchantment spell that deals damage and frightens a single target.
Description
Strike terror into a creature's heart and Frighten it.
Properties
- Cost
- Bonus action
- Damage
- 2d4 (2~8) + Spellcasting modifier Psychic (Wisdom save to halve)
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Frightened
Duration: 2 turns
- Cannot move. Frightened entities also have Disadvantage on Ability checks and Attack rolls.
How to learn
(Information not yet added.)
Notes
- Used by Mask of Terror