Elemental Age: Difference between revisions

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(Changed summary. Added +1 damage to description. Added notes. Added "Attack roll" template)
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| classes =  
| classes =  
| races =  
| races =  
| summary = Give the Flail of Ages an attack bonus and additional elemental damage.
| summary = This spell embodies your '''main hand weapon''' with a chosen age, increasing its damage and accuracy.
| description = Give the {{RarityItem|Flail of Ages}} a +1 bonus to [[Attack Rolls]] and an additional {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied.
| description = Give the {{RarityItem|Flail of Ages}}{{notes}} a +1 bonus to {{Attack roll}}s and [[Damage Roll]]s{{notes}} and an additional {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied.


The flail can be unequipped and equipped again, but has to stay on the spell caster's person.
The flail can be unequipped and equipped again, but has to stay on the spell caster's person.
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| cannot be learned = yes
| cannot be learned = yes
| granted by items = Flail of Ages:Long Rest
| granted by items = Flail of Ages:Long Rest
| notes =
* The in-game description says +1 to Attack rolls, but what it actually does is adding a +1 enchantment, adding to both Attack and Damage rolls.
* The spell targets your ''Main hand weapon''. Not the {{RarityItem|Flail of Ages}} as the in-game description says.
* A {{Class|Sorcerer}} can target two weapons using {{SAI|Metamagic: Twinned Spell}}.
* As the spell doesn't have any range, it can only target the caster.
* Does not stack with {{SAI|Draconic Elemental Weapon}}, {{SAI|Elemental Weapon}} or {{SAI|Elemental Age}}.
**Does stack with {{SAI|Magic Weapon}}.
}}
}}

Revision as of 12:34, 23 November 2023

Elemental Weapon.webp

Elemental Age is a level 3 transmutation spell. This spell embodies your main hand weapon with a chosen age, increasing its damage and accuracy.

Description

Give the Flail of Ages[See Notes] a +1 bonus to Attack rolls and Damage Rolls[See Notes] and an additional Damage TypesAcid, Damage TypesCold or Damage TypesFire damage to its strikes depending on the elemental age embodied.

The flail can be unequipped and equipped again, but has to stay on the spell caster's person.

Properties

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

How to learn

Granted by the following items:

Notes