Heroes' Feast: Difference between revisions

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| school = Conjuration
| school = Conjuration
| ritual =  
| ritual =  
| classes = Cleric
| classes = Cleric, Druid
| class learns at level 11 = Cleric, Druid
| class learns at level 11 = Cleric, Druid
| class learns at level 2 =  
| class learns at level 2 =  
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| summary = This spell allows spellcasters to summon a bountiful smorgasbord to bolster themselves and their allies and strengthen their resolve.
| summary = This spell allows spellcasters to summon a bountiful smorgasbord to bolster themselves and their allies and strengthen their resolve.
| description = You and everyone around can't be [[Poisoned (Condition Type)|Poisoned]], [[Diseased (Condition Type)|Diseased]], or {{Cond|Frightened}}. Everyone's maximum [[Hit Points]] increases by 12, and they make [[Wisdom]] {{SavingThrow}}s with {{Advantage}}.
| description = You and everyone around can't be [[Poisoned (Condition Type)|Poisoned]], [[Diseased (Condition Type)|Diseased]], or {{Cond|Frightened}}. Everyone's maximum [[Hit Points]] increases by 12, and they make [[Wisdom]] {{SavingThrow}}s with {{Advantage}}.
| action type = action
| cost = action, spell6
| attack roll =  
| attack roll =  
| damage =  
| damage =  

Revision as of 10:59, 24 November 2023

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Heroes' Feast.webp

Heroes' Feast is a level 6 conjuration spell. This spell allows spellcasters to summon a bountiful smorgasbord to bolster themselves and their allies and strengthen their resolve.

Description

You and everyone around can't be Poisoned, Diseased, or Frightened Frightened. Everyone's maximum Hit Points increases by 12, and they make Wisdom Saving throws with Advantage Icon.png Advantage.

Properties

Cost
Action + Level 6 Spell Slot
Details
 Range: Self
AoE: 18 m / 60 ft (Radius)

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Thoroughly Stuffed

Thoroughly Stuffed Thoroughly Stuffed

Duration: Until Long rest

How to learn

Classes:

Notes

  • Creates a temporary Feast Supplies container for 10 turns that contains 46-58 Camp Supplies and 1 bottle of Water. The items will drop on the floor when the container expires.
  • The buff from this spell will disappear if the caster unprepares the spell.

External links