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The Sacred Star: Difference between revisions
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Revision as of 05:36, 2 December 2023
The Sacred Star is a very rare, moderately enchanted (+2) special variant of the Morningstars family of weapons. It is a martial melee weapon wielded in one hand.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
The power of this item lies in belief, though not in any god. This item believes that it's very good at hitting things, so it is. Belief is quite powerful when it comes to violence.
Properties
- Damage
1d8 + 2 (3~10) + Strength modifier
Piercing
- Extra damage
1d4 (1~4)
Radiant
- Details
Rarity: Very rare
Enchantment: + 2
One-Handed
Melee: 1.5 m / 5 ft
Weight: 0.8 kg / 1.6 lb
Price: 770 gp
UID
MAG_RadiantLight_MorningstarUUID
5637bf93-ebd4-4170-a251-d77d9687c58a
Special
The holder of this item gains:
- Radiant Strike: On a hit, inflict
Duration: 1 turn
- Affected entity has -1 to Attack Rolls per remaining turn. It also sheds bright light in an area surrounding it.
- Sanctified Weapon: Undead creatures struck by this weapon are possibly .
- Tenacity: (Main Hand Only) When you miss an attack, you deal 1 Bludgeoning damage anyway.
Weapon actions
If you have proficiency, equip in main hand to gain:
Heartstopper (
)
Smash an enemy's chest in and possibly inflict .
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.
Tenacity (
)
When you miss an attack, deal
Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Special weapon actions
This weapon also grants the following:
Dawnburst Strike (
)
Deal additional
Radiant damage equal to your proficiency bonus. On a hit, light erupts around you in a
3 m / 10 ft area. Enemies in the light must succeed a DC 13
Constitution saving throw or be .
Where to find
- Sold by Vicar Humbletoes in the Stormshore Tabernacle.