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Turned (Condition)
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- A turned creature must spend its turns trying to move as far away from the creature which turned it as possible.
- It cannot willingly move to a space within 9 m / 30 ft of that creature.
- It also cannot take Reactions.
- For its Actions, it can use only the action or try to escape from an effect that prevents it from moving.
- The condition ends upon taking damage.