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Sanguine Blade: Difference between revisions
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| uid = MAG_Zhentarim_BloodfeederBlade_Rapier | |||
| uuid = a8dc9927-1aa3-45ee-8fea-4106e431c194 | |||
| where to find = | | where to find = | ||
| special = | | special = |
Revision as of 21:48, 7 December 2023
![]() | This article is about content that is inaccessible through normal gameplay. It can still be accessed via third party tools. |
Sanguine Blade is an uncommon Rapier that grants better Attack rolls, damage, and Spell Save DC for every foe slain (up to 3) and possibly inflicts while the wielder is Hiding or .
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Blood enthrals and holds great dominion over people. Its wine-dark stain anoints even the pacifist in such troubled times as these.
Properties
- Damage
1d8 + 1 (2~9) + Strength or Dexterity modifier
Piercing
- Details
Rarity: Uncommon
Enchantment: + 1
One-Handed
Finesse
Dippable
Melee: 1.5 m / 5 ft
Weight: 0.9 kg / 1.8 lb
Price: gp
UID
MAG_Zhentarim_BloodfeederBlade_RapierUUID
a8dc9927-1aa3-45ee-8fea-4106e431c194
Special
The holder of this item gains:
- Scarlet Remittance
- Gain a +1 bonus to
Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3.
- : If you have a +3 bonus from , consume it to recover 3d10
hit points (
Recharge: Long rest).
Weapon actions
If you have proficiency, equip in main hand to gain:
Flourish (
)
Feint an attack to possibly throw your opponent .
Piercing Strike (
)
Stab an enemy and possibly inflict .
Weakening Strike (
)
Target an enemy's hands with a non-lethal attack and possibly inflict .