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Rays of Fire: Difference between revisions
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(Removed helldusk gloves as they use a variant spell and added a hatnote to link to that spell) |
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{{hatnote|For the Rays of Fire spell granted by the {{RarityItem|Helldusk Gloves}} see [[Rays_of_Fire_(Cantrip) | {{hatnote|For the Rays of Fire spell granted by the {{RarityItem|Helldusk Gloves}} see [[Rays_of_Fire_(Cantrip)]]}} | ||
{{SpellPage | {{SpellPage | ||
| name = Rays of Fire | | name = Rays of Fire |
Revision as of 19:19, 20 December 2023
For the Rays of Fire spell granted by the Helldusk Gloves see Rays_of_Fire_(Cantrip)
Rays of Fire is a level 2 evocation spell. This spell allows spellcasters to hurl 3 rays of fire at targets within range. The rays can all target the same creature, or they can be dispersed to different targets. It cannot be learned by players and is only used by NPCs.
Description
Hurl 3 rays of fire. Each ray deals 3d6Fire damage.
Properties
- Cost
- Action
- Damage
- 3d6 (3~18) Fire per ray
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Used by creatures: Cambion, and Cambion (Planar Ally)