Zephyr Flash: Difference between revisions

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|range m=12
|range m=12
|range ft=40
|range ft=40
|warning=Doesn't provoke Opportunity Attacks.
|notes =
|notes =
* The attack also pushes targets back by {{distance|m=2|ft=7}} if it hits.
* The attack also pushes targets back by {{distance|m=2|ft=7}} if it hits.
}}
}}
[[Category:Rush_actions]]
[[Category:Rush_actions]]

Revision as of 09:48, 22 December 2023

Template:Up to date

Zephyr Flash is a weapon action granted by Nyrulna.

Description

Rush forward, creating an air vortex that blasts foes and possibly inflicts Bleeding Bleeding.

Doesn't provoke Opportunity Attacks.

Properties

Cost
Action
Damage
D8 Thunder.png 6d8 (6~48) Damage TypesThunder damage
Details
DEX Save (DC 15) (On Save: Targets still take half damage.)
 Range: 12 m / 40 ft
Recharge: Short rest

Condition: Bleeding

Bleeding Bleeding

Duration: 3 turns

DC 15  Dexterity saving throw

How to learn

Granted by the weapons:

Notes

  • The attack also pushes targets back by 2 m / 7 ft if it hits.