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Tenacity: Difference between revisions

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| weapon types = Flails, Morningstars, Greatclubs, Mauls
| weapon types = Flails, Morningstars, Greatclubs, Mauls
| description = When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Strength]] [[Ability scores#Ability score modifiers|modifier]] anyway (minimum of 1).
| description = When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Strength]] [[Ability scores#Ability score modifiers|modifier]] anyway (minimum of 1).
| damage = Strength
| damage = <nowiki>Strength modifier</nowiki>
| damage type = Bludgeoning
| damage type = Bludgeoning
| image = Tenacity.webp
| image = Tenacity.webp
| cost = reaction
| cost = reaction
}}
}}

Revision as of 09:34, 31 December 2023

For the passive feature, see Tenacity (passive feature).
Tenacity.webp

Tenacity is a weapon action available to characters proficient in and wielding a flail, morningstar, greatclub, or maul in their main hand.

Description

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Properties

Cost
Reaction
Damage
Strength modifier Damage TypesBludgeoning

How to learn

Granted by wielding the following weapon types with proficiency: