Uncanny Dodge: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
mNo edit summary
(Deleted outdated note and added note about reaction cost. Passive template currently does not support a "cost" field.)
Line 5: Line 5:
|toggleable=yes
|toggleable=yes
|class learns at level 5 = Rogue
|class learns at level 5 = Rogue
|notes=* '''Uncanny Dodge''' can only be triggered by incoming {{Attack Roll}}s, not by {{SavingThrow}}s rolled by the Rogue.
|cost = reaction
|notes=* Uncanny Dodge consumes a {{r|reaction}} when it is triggered, but it is not a proper [[Actions#Reactions|reaction]] whose triggering behaviour can be configured in the Reactions tab.
}}
}}
{{RogueNavbox}}
{{RogueNavbox}}


[[Category:Sources of damage reduction]]
[[Category:Sources of damage reduction]]

Revision as of 00:39, 23 January 2024

Template:Up to date
Uncanny Dodge.webp

Uncanny Dodge is a togglable passive gained by Rogues at Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round.

Description

Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.

Details

Cost:
Reaction

How to learn

Classes:

Notes

  • Uncanny Dodge consumes a Reaction when it is triggered, but it is not a proper reaction whose triggering behaviour can be configured in the Reactions tab.