Azer Warhammer: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Updated "Where to find" with the method of getting this item)
(Needs confirmation/testing. I was unable to reproduce this and am unsure this actually works.)
Line 32: Line 32:
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike, Overheat
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike, Overheat
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
* Found by summoning from {{SAI|Conjure Minor Elemental: Azer}}. Removed by getting the {{SAI|Conjure Minor Elemental: Azer}} arrested and then removing the weapon from the evidence chest.
* Found by summoning from {{SAI|Conjure Minor Elemental: Azer}}. Removed by getting the {{SAI|Conjure Minor Elemental: Azer}} arrested and then removing the weapon from the evidence chest.{{verify}}
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Fire damage]]
[[Category:Sources of Fire damage]]

Revision as of 19:55, 26 January 2024

Azer Warhammer image

Hits with this weapon deal an additional 1d6Damage TypesFire damage.

Description Icon.png

Flecks of volcanic glass gleam darkly from the head of this warhammer - obsidian eyes regarding the world with the narrow, spite-inflamed convictions of its azer wielder.

Properties

One-handed damage
D8 Bludgeoning.png 1d8 (1~8) + Strength modifier Damage TypesBludgeoning damage
Two-handed damage
D10 Bludgeoning.png 1d10 (1~10) + Strength modifier Damage TypesBludgeoning damage
Details
Warhammers Warhammers
Rarity: Common
Enchantment: None
 Versatile
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 2.7 kg / 5.4 lb
Price: gp
UID WPN_HUM_Azer_Warhammer_A
UUID 22baa548-56a4-494c-a9d0-4880d6f1da91

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Backbreaker Backbreaker ()

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Overheat Overheat ()

Release a fraction of your inner fire. All nearby creatures take damage and start Burning Fiercely Burning Fiercely.

Where to find