Momentum (Condition): Difference between revisions

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{{ConditionPage
{{ConditionPage
| effects =
| effects =
* Spurred on a sense of urgency. [[Movement Speed]] increased by 10ft.
* Spurred on by a sense of urgency. [[Movement Speed]] increased by {{Distance|m=1.5|ft=5.0}} per remaining duration of this effect.
* Removed when Restrained, Incapacitated, Prone, or slowed down.
* Removed when {{Cond|Restrained}}, {{Condition Type|Incapacitated}}, {{Condition Type|Prone}}, or slowed down.
*'''Momentum''' has a maximum {{duration|5}}.
| stack id =MAG_MOMENTUM| tick type =end turn| stack type =additive| properties =MultiplyEffectsByDuration| notes =
}}
}}
==Notes==
* The [[Early Access]] item {{RarityItem|Chain of Liberation}} interacted with Momentum: Once per turn, the wearer can reduce the duration of their Momentum by 1 turn to Sprint, rushing forward in a straight 6m / 20ft. line that doesn't provoke [[Opportunity Attacks]].
* {{RarityItem|Spurred Band}} During combat, when the wearer starts their turn with 50% Hit Points or less, they gain Momentum for 1 turn.

Latest revision as of 16:36, 9 March 2024

  • Spurred on by a sense of urgency. Movement Speed increased by 1.5 m / 5 ft per remaining duration of this effect.
  • Removed when Restrained Restrained, Condition Type Icon.pngIncapacitated, Condition Type Icon.pngProne, or slowed down.
  • Momentum has a maximum Duration: 5 turns.

Properties

Loses duration: end of turn

If already applied: add to duration

More properties:

Sources of Momentum

Notes[edit | edit source]

  • The Early Access item Chain of Liberation interacted with Momentum: Once per turn, the wearer can reduce the duration of their Momentum by 1 turn to Sprint, rushing forward in a straight 6m / 20ft. line that doesn't provoke Opportunity Attacks.
  • Spurred Band During combat, when the wearer starts their turn with 50% Hit Points or less, they gain Momentum for 1 turn.