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Searing Smite: Difference between revisions
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{{SpellPage | |||
| name = Searing Smite | |||
| | | image = Searing Smite.webp | ||
| level = 1 | |||
| school = Evocation | |||
| ritual = | |||
| | | classes = Paladin | ||
| | | class learns at level 2 = Paladin | ||
| | | class learns at level 3 = | ||
| | | races = Zariel Tiefling | ||
| | | race learns at level 3 = Zariel Tiefling | ||
| | | granted by items = Skybreaker:Long Rest | ||
| | | summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit. | ||
| | | description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d6|Fire}} damage and marks the target with {{Cond|Searing Smite}}. | ||
| | | cost = action | ||
}} | | hit cost = bonus, spell1 | ||
| attack roll = yes | |||
| damage = weapon | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = 1d6 | |||
| extra damage modifier = | |||
| extra damage type = Fire | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = turn | |||
| concentration = yes | |||
| save = CON | |||
| range = weapon | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Searing Smite | |||
| condition duration = 10 | |||
| condition save = CON | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Fire}} initial damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | |||
| variants = | |||
| notes = * [[Tiefling#Zariel Tieflings|Zariel Tieflings]] can only cast the spell once per [[Long Rest]]. | |||
* The incantation for Searing Smite is '''Ardē''', the Latin command "burn/blaze!" | |||
| video = | |||
}} | |||
== | == External Links == | ||
* {{FRWiki|Searing smite|long}} | |||
[[Category:Sources of Fire damage]] | |||
Revision as of 15:41, 9 March 2024
Searing Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
Description
Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Fire damage and marks the target with .
Properties
- Cost
- Action
- Cost on hit
- Bonus action + Level 1 Spell Slot
- Damage
- Normal weapon damage
- + 1d6 (1~6) Fire per turn
- Details
- Attack roll
- CON Save
- Range: Normal weapon range
- Concentration
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d6Fire initial damage for each Spell Slot Level above 1st.Condition: Searing Smite
Duration: 10 turns
- Takes 1d6Fire damage per turn.
- The condition ends if target succeeds a Constitution Saving throw.
How to learn
Classes:
- Class Level 2: Paladin
Races:
- Character level 3: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Granted by the following items:
- Skybreaker ( Recharge: Long rest)
Notes
- Zariel Tieflings can only cast the spell once per Long Rest.
- The incantation for Searing Smite is Ardē, the Latin command "burn/blaze!"