Touch of the Storm: Difference between revisions

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{{User:Crashaholic/ActionTemplate
{{ActionPage
| description = The target cannot use reactions. This spell has {{Advantage}} on creatures with metal armour.
| description = The target cannot use reactions. This spell has {{Advantage}} on creatures with metal armour.
| image = Shocking_Grasp_Icon.png
| image = Shocking Grasp.webp
| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{class|Monk}} following the {{SmIconLink|Four Elements Icon.png|Way of the Four Elements}} to strike nearby enemies with lightning, causing them to be unable to use reactions. This is the Monk's equivalent of [[Shocking Grasp]].
| controller icon = Shocking Grasp Icon.webp
| cost = action, ki:1
| icon = Shocking Grasp Unfaded Icon.webp
| damage = amount:1d10, type:Lightning
| summary = '''{{PAGENAME}}''' is an action that allows the {{Class|Way of the Four Elements}} to strike nearby enemies with lightning, causing them to be unable to use reactions. This is the Monk's equivalent of {{SAI|Shocking Grasp}}.
| cost = action, ki
| damage = 1d10
| damage type = Lightning
| distance = melee
| distance = melee
| additional = {{User:Tc/FXBox
| condition = Shocking Grasp
| name = Shocked
| condition duration = 1
| icon = Shocking_Grasp_Icon.png
| range = melee
| duration = 1
| attack roll = yes
| effect=Cannot use reactions.
| additional =  
}}
| higher levels = At level 9, the damage dice increases by one to {{DamageInfo|2d10|Lightning}}
| higherlevels = At level 9, its damage dice increases by one. {{DamageInfo|2d10|Lightning}}
| class learns at level 3 = Way of the Four Elements
}}
}}

Revision as of 17:39, 26 April 2024

Shocking Grasp.webp

Touch of the Storm is an action that allows the Way of the Four Elements Monk to strike nearby enemies with lightning, causing them to be unable to use reactions. This is the Monk's equivalent of Shocking Grasp Shocking Grasp.

Description

The target cannot use reactions. This spell has Advantage Icon.png Advantage on creatures with metal armour.

Properties

Cost:
Action + Ki Point
Damage:
D10 Lightning.png 1d10 (1~10) Damage TypesLightning damage
Details:
Attack roll
 Melee: 1.5 m / 5  ft

At Higher Levels

At level 9, the damage dice increases by one to
D10 Lightning.png 2d10 (2~20) Damage TypesLightning damage

Condition: Shocking Grasp

Shocking Grasp Shocking Grasp

Duration: 1 turn

How to learn

Classes: