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Sneak Attack (Melee): Difference between revisions

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[[File:Sneak Attack (Melee) Icon 2.png|frameless|right]]
{{hatnote|For the ranged version of this action see: [[Sneak Attack (Ranged)]]}}
[[Category:Actions]][[Category:Bonus Actions]][[Category:Class Actions]]
{{ActionPage
'''Sneak Attack (Melee)''' is a [[Rogue]] Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons.
| type = classaction
| summary = '''Sneak Attack (Melee)''' is a [[rogue]] action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with melee weapons.  


== Description ==
The weapon must have the [[Finesse]] property, but can still utilise Strength if it is higher than Dexterity.
Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}.
| description = Deal extra damage to a foe you have {{Advantage}} against.
 
| extra description = Also works if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}.
== Properties ==
| image = Sneak Attack Melee.webp
{{InfoBlob|{{Action}}}}
| cost = action
(if attacking with main hand weapon)
| concentration =  
{{InfoBlob|{{Action|bonus}}}}
| damage = weapon
(if attacking with off-hand weapon)
| damage type = Weapon
 
| extra damage = 1d6
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d6|Physical}}}}
| extra damage type = Weapon
** Note: '''Sneak Attack''' [[Damage Types|Damage Type]] is inherited from attacking weapon
| recharge = Per turn
* {{Range|melee}} (range inherited from attacking weapon)
| duration =
* {{Recharge|Once Per Turn}}
| range = weapon
 
| aoe =
== At Higher Levels ==
| aoe m =
 
| aoe ft =  
For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage. For example:
| save =  
*{{DamageText|2d6|Physical}} at [[Rogue]] Level 3
| additional =  
*{{DamageText|3d6|Physical}} at [[Rogue]] Level 5
| higher levels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Weapon|drs=t}} damage, up to 6d6 at Level 11:
* {{DamageText|2d6|Weapon|drs=t}} at [[Rogue]] Level 3
* {{DamageText|3d6|Weapon|drs=t}} at [[Rogue]] Level 5
* {{DamageText|4d6|Weapon|drs=t}} at [[Rogue]] Level 7
* {{DamageText|5d6|Weapon|drs=t}} at [[Rogue]] Level 9
* {{DamageText|6d6|Weapon|drs=t}} at [[Rogue]] Level 11
| variant of = Sneak Attack
| class learns at level 1 = Rogue
| notes = * Sneak Attack refreshes after the Rogue's turn ends.
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks.
* When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]]
* When using a weapon attack that hits multiple foes, such as [[Whirlwind Attack]], the Sneak Attack reaction that can trigger from the attack will only affect the first target hit
}}

Revision as of 20:25, 27 April 2024

For the ranged version of this action see: Sneak Attack (Ranged)
Sneak Attack Melee.webp

Sneak Attack (Melee) is a rogue action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with melee weapons.

The weapon must have the Finesse property, but can still utilise Strength if it is higher than Dexterity.

Description

Deal extra damage to a foe you have Advantage Icon.png Advantage against.

Also works if you have an ally within 1.5m / 5ft of the target and you don't have Disadvantage Icon.png Disadvantage.

Properties

Cost:
Action
Damage:
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon
Details:
 Range: Normal weapon range
Recharge: Per turn

At Higher Levels

For every 2 Rogue Levels above 1, your Sneak Attack deals an additional 1d6Damage TypesWeaponDRS damage, up to 6d6 at Level 11:

How to learn

Classes:

This action is a variation of:
Sneak Attack Sneak Attack

Notes

  • Sneak Attack refreshes after the Rogue's turn ends.
  • As Sneak Attack requires a Finesse weapon, it may not be used with unarmed attacks.
  • When Sneak Attack is applied automatically to a triggering attack via the reaction system, it is treated as a "DRS"
  • When using a weapon attack that hits multiple foes, such as Whirlwind Attack, the Sneak Attack reaction that can trigger from the attack will only affect the first target hit