Contagion: Slimy Doom: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Contagion: Slimy Doom | | name = Contagion: Slimy Doom | ||
Line 7: | Line 5: | ||
| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| summary = This spell is a variation of the Level 5 Necromancy Spell, {{SAI|Contagion}}. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Constitution. | | summary = This spell is a variation of the Level 5 Necromancy Spell, {{SAI|Contagion}}. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Constitution. | ||
| description = | | description = The target receives {{Disadvantage}} on Constitution [[Ability Check]]s and [[Saving Throw]]s. Whenever they are hit, they get {{Cond|Stunned}}. | ||
| extra description = Fever squeezes huge drops of thick oily sweat from the creature's pores, impairing its [[Constitution]]. | |||
| cost = action, spell5 | | cost = action, spell5 | ||
| attack roll = yes | | attack roll = yes | ||
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| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| save = CON | |||
| range = melee | | range = melee | ||
| range m = | | range m = | ||
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| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| variant of = Contagion | |||
| notes = | | notes = | ||
| video = | | video = |
Latest revision as of 22:40, 27 April 2024
Contagion: Slimy Doom is a level 5 necromancy spell. This spell is a variation of the Level 5 Necromancy Spell, . It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Constitution.
Description
The target receives Disadvantage on Constitution Ability Checks and Saving Throws. Whenever they are hit, they get .
Fever squeezes huge drops of thick oily sweat from the creature's pores, impairing its Constitution.
Properties
- Cost
- Action + Level 5 Spell Slot
- Details
- Attack roll
- CON Save
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Contagion Poisoned
- Has Disadvantage on Attack rolls and Checks.
- Each turn, it must succeed on a Saving throw, or the Poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the Disease corresponding to the variant of the spell Contagion that was cast.
Condition: Stricken With Slimy Doom
- Affected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving throws.
- In addition, whenever it takes damage, it is Stunned until the end of its next turn.
How to learn
This spell is a variation of:
External Links[edit | edit source]
- Contagion on the Forgotten Realms Wiki