Reapply Hex: Difference between revisions

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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ActionPage
{{SpellPage
| name = Reapply Hex
| name = Reapply Hex
| image = Reapply Hex.webp
| image = Reapply Hex.webp
| level = 1
| school = Enchantment
| ritual =
| classes = Warlock
| class learns at level 1 = Warlock
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to cast Hex on other creatures again without using Spell Slots if the previous targets died before the spell ends.
| summary = This spell allows spellcasters to cast Hex on other creatures again without using Spell Slots if the previous targets died before the spell ends.
| description = Curse a new creature without expending an extra [[Spells#Spell Slots|Spell Slot]]. A Cursed creature takes an additional {{DamageText|1d6|Necrotic}} damage whenever you hit it with an attack. The creature also has [[Disadvantage]] on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing.
| description = Curse a new creature without expending an extra [[Spells#Spell Slots|Spell Slot]].  
 
| extra description = The Cursed creature takes additional damage whenever you hit it with an attack and has [[Disadvantage]] on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing.
If the target dies before the spell ends, you can continue to {{SAI|Reapply Hex}} to a new creature without expending a [[Spells#Spell_Slots|Spell Slot]].
| cost = bonus
| action type = bonus
| attack roll =
| attack roll =
| damage =
| damage = 1d4
| damage modifier =
| damage modifier =
| damage type =
| damage type = Necrotic
| damage save =
| damage save effect =
| damage per =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| variants =  
| variants = Reapply Hex (Strength), Reapply Hex (Dexterity), Reapply Hex (Constitution), Reapply Hex (Intelligence), Reapply Hex (Wisdom), Reapply Hex (Charisma)
| higher levels =
| higher levels =
| notes =  
| notes =  
| video =
| video =
| no spell slot = yes
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Hex|long}}
* {{FRWiki|Hex|long}}

Latest revision as of 04:05, 28 April 2024

Reapply Hex.webp

This spell allows spellcasters to cast Hex on other creatures again without using Spell Slots if the previous targets died before the spell ends.

Description

Curse a new creature without expending an extra Spell Slot.

The Cursed creature takes additional damage whenever you hit it with an attack and has Disadvantage on Ability Checks for one Ability of your choosing.

Properties

Cost:
Bonus action
Damage:
D4 Necrotic.png 1d4 (1~4) Damage TypesNecrotic damage
Details:
 Range: 18 m / 60 ft
Concentration Concentration

Variants

How to learn

(Information not yet added.)

External Links[edit | edit source]