Goblin Devout: Difference between revisions

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{{CharacterInfo|name=Goblin Booyahg|STR=8|level=2|race=Goblin|type=Humanoid|HP=13|AC=11|size=Small|weight=35kg|proficiency=2|initiative=+1|DEX=12|CON=10|INT=12|WIS=8|CHA=8|faction=[[Cult of the Absolute]]|location=[[Blighted Village]], [[Goblin Camp]]|exp=20|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
{{Infobox statistics
| name = Goblin Devout
| race = [[Goblin]]
| size = Small
| type = Humanoid
| armour_class = 11
| hit_points = 13


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]|speed=9m / 30ft}}
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 35
| weight_lb =
| level = 2
| str = 9
| dex = 12
| con = 10
| int = 10
| wis = 14
| cha = 8


'''Goblin Devout''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. They are the clerics of goblin kind, tapping into the power of the Goblin gods or in this case their belief in the [[Absolute]]. While quite weak in a direct fight, their spells help in buffing their allies and providing other forms of support.
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Fury of the Small
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
}}
'''Goblin Devout''' are generic [[Goblin]] NPCs found throughout [[Act One]]. They are the clerics of the [[Goblin Camp]], tapping into their belief in the [[Absolute]] to draw divine power. While quite weak in a direct fight, their spells help to buff their allies.


==Attacks and Abilities==
==Attacks and abilities==
{{Feature box|Main Hand Attack|item=Mace}}


===Main Hand Attack - [[Crude Mace]]===
{{Feature box|Bless}}
{{Action}}


{{Attack Roll}}: +1
{{Feature box|Sacred Flame}}
{{DamageInfo|die=6|count=1|type=Bludgeoning|plus=-1}}


=== Sacred Flame ===
Engulf a target in a flame-like radiance.
{{Action}}
{{SavingThrow|DEX|dc=12}} to avoid damage.
{{DamageInfo|die=8|count=1|type=Radiant}}{{Range|m=9|ft=60}}


===[[Bless]]===
Casts the [[Bless]] spell
{{Action}}
{{Range|m=9|ft=30}}
{{Concentration}}
* Give the [[Bless (Condition)|Bless]] condition to up to three targets.
[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Clerics]]
[[Category:Clerics]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]

Latest revision as of 10:04, 28 April 2024

Goblin Devout are generic Goblin NPCs found throughout Act One. They are the clerics of the Goblin Camp, tapping into their belief in the Absolute to draw divine power. While quite weak in a direct fight, their spells help to buff their allies.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()

Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage

Engulf a target in a flame-like radiance.
DEX Save
 Range: 18 m / 60 ft