Ad placeholder
Goblin Devout
Jump to navigation
Jump to search
Goblin Devout are generic goblin NPCs found throughout Act One. They serve as the clerics of the Goblin Camp, channeling their fanatical devotion to the Absolute to cast divine spells. While frail in direct combat, they act as support units by casting spells to buff their allies.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Concussive Smash () –
Damage: 1~5

1d6 - 1Bludgeoning
Hit an enemy with all your might to deal damage and possibly Daze them.
Cure Wounds ( + )
Healing: 1~8 + modifiers

1d8 + Spellcasting modifierHealing
Heal a creature you can touch.




























