Template:Damage info/Primitive: Difference between revisions
(change healing text to "hit points") |
HiddenDragon (talk | contribs) (Fixed plus value showing up twice when there is no die value) |
||
(15 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
<includeonly><div class="bg3wiki-info-blob">{{#if: {{{die|}}} | {{DieIcon | D{{{die}}} | {{{type}}} }} }} {{DamageColor | {{{type}}} | {{# | <includeonly><div class="bg3wiki-info-blob">{{#if: {{{die|}}} | {{DieIcon | D{{{die}}} | {{{type}}} }} }} {{DamageColor | {{{type}}} | {{#switch: {{{flat value|}}} | <!--empty--> = <!--nothing--> | proficiency = [[Proficiency bonus]] | #default = {{{flat value}}} }}{{#if: {{{die|}}} | {{{count}}}d{{{die}}} {{#switch: {{{plus|0}}} | 0 = | + {{{plus}}} }} }} {{#if: {{{die|}}} | ({{#expr: {{{count}}} + {{{plus|0}}} }}~{{#expr: {{{count}}}*{{{die}}} + {{{plus|0}}} }}) }} {{DamageModifier | {{{modifier|}}} }} {{#ifeq: {{{type|}}} | Healing | {{DamageType | {{{type}}} | hit points }} | {{DamageType | {{{type}}} }} damage}} {{#if: {{{per|}}} | per {{{per}}} }} {{#if:{{{delayed|}}} | (delayed)|}} {{#if:{{{con|}}} | (conditional)|}}}} {{#if: {{{save|}}} | ({{#switch:{{{save}}} | no | none = no [[saving throw]] allowed | #default = {{#if: {{{save dc|}}} | DC {{{save dc}}} }} [[Saving throw|{{{save}}} save]] to {{#switch: {{{save effect|}}} | half | halve = halve | #default = negate }} }})}}</div></includeonly><noinclude> | ||
Examples: | Examples: | ||
{{code|<nowiki>{{DamageInfo | 2 | Acid }}</nowiki>}} | {{code|<nowiki>{{DamageInfo | 2 | Acid }}</nowiki>}} | ||
{{DamageInfo | 2 | Acid }} | {{DamageInfo | 2 | Acid }} | ||
--- | |||
{{code|<nowiki>{{DamageInfo | prof | Acid }}</nowiki>}} | |||
{{DamageInfo | prof | Acid }} | |||
--- | |||
{{code|<nowiki>{{DamageInfo | proficiency | Acid }}</nowiki>}} | |||
{{DamageInfo | proficiency | Acid }} | |||
--- | --- | ||
Line 64: | Line 74: | ||
{{code|<nowiki>{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }}</nowiki>}} | {{code|<nowiki>{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }}</nowiki>}} | ||
{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }} | {{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }} | ||
--- | |||
{{code|<nowiki>{{DamageInfo | 2d6 | Acid | save = Dexterity | save dc = 15 | save effect = half }}</nowiki>}} | |||
{{DamageInfo | 2d6 | Acid | save = Dexterity | save dc = 15 | save effect = half }} | |||
--- | --- | ||
Line 72: | Line 87: | ||
--- | --- | ||
{{code|<nowiki>{{DamageInfo | +2 | Acid | con}}</nowiki>}} | {{code|<nowiki>{{DamageInfo | +2 | Acid | con }}</nowiki>}} | ||
{{DamageInfo | +2 | Acid | con | {{DamageInfo | +2 | Acid | con }} | ||
}} | |||
--- | |||
{{code|<nowiki>{{DamageInfo | 2d6 | Acid | delayed }}</nowiki>}} | |||
{{DamageInfo | 2d6 | Acid | delayed }} | |||
--- | --- | ||
{{code|<nowiki>{{DamageInfo | 2d6 | Healing}}</nowiki>}} | {{code|<nowiki>{{DamageInfo | 2d6 | Healing}}</nowiki>}} | ||
{{DamageInfo | 2d6 | Healing | {{DamageInfo | 2d6 | Healing }} | ||
}} | |||
'''IMPORTANT NOTES''' | '''IMPORTANT NOTES''' |
Latest revision as of 19:45, 29 April 2024
Examples:
{{DamageInfo | 2 | Acid }}
---
{{DamageInfo | prof | Acid }}
---
{{DamageInfo | proficiency | Acid }}
---
{{DamageInfo | +2 | Acid }}
---
{{DamageInfo | 1d8 | Slashing}}
---
{{DamageInfo | 4d6 | Radiant}}
---
{{DamageInfo | 1d4+1 | Force}}
---
{{DamageInfo | 2d10 | Fire | per = ray }}
---
{{DamageInfo | 1d12 | Poison | per = turn }}
---
{{DamageInfo | 1d8 | Piercing | modifier = melee }}
---
{{DamageInfo | 1d8 | Piercing | modifier = ranged }}
---
{{DamageInfo | 1d8 | Piercing | modifier = finesse }}
---
{{DamageInfo | 1d8 | Bludgeoning | modifier = Wisdom }}
---
{{DamageInfo | 2d6 | Cold | save = no }}
---
{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }}
---
{{DamageInfo | 2d6 | Acid | save = Dexterity | save dc = 15 | save effect = half }}
---
{{DamageInfo | 2d6 | Psychic | save = Wisdom }}
---
{{DamageInfo | +2 | Acid | con }}
---
{{DamageInfo | 2d6 | Acid | delayed }}
---
{{DamageInfo | 2d6 | Healing}}
IMPORTANT NOTES
The plus
parameter must be either omitted entirely, or set to a valid number, but never provided with an empty value like {{...|plus=|...}}
. It can be set to 0, which is the same as omitting it, so if you're using this template from within another, and want to pass on an optional parameter for the plus value, you can pass it on like {{...|plus={{{MyOptionalPlus|0}}}|...}}
.