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Revision as of 20:32, 30 April 2024
For the Hunter Ranger passive feature see Multiattack Defense
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Multiattack is a type of action that allows a creature to attack more than once when using their Attack action. Some creatures have a type of Multiattack passive feature that stipulates conditions that need to be fulfilled in order to be able to make a multiattack.
- See #List of Multiattack passive features below for a list of passive features.
- See #List of Multiattack actions below for multiattack variants available to different creatures.
List of Multiattack passive features
- Multiattack (Cloaker) (passive feature)
- Multiattack (Giant Eagle) (passive feature)
- Multiattack: Bloodlust
- Multiattack: Enraged
- Multiattack: Enwebbed
- Multiattack: Frightened
- Multiattack: Last Resort
- Multiattack: Lured
- Multiattack: Morphic Ambush
- Multiattack: Prone (Hook Horror)
- Multiattack: Prone (Glut)
- Multiattack: Prone, Restrained, or Maimed
- Multiattack: Spores
- Multiattack: Static Discharge
- Multiattack: Wounded (Malus Thorm)
- Multiattack: Wounded (Werewolf)
- Multiattack: Wounded Target
List of Multiattack actions
- - Multiattack: Static Discharge
- - Multiattack: Frightened
- - Multiattack: Morphic Ambush
- - Multiattack: Wounded Target
- - Multiattack: Enwebbed
- - While raging
- - Multiattack: Prone
- - Multiattack: Prone
- - Multiattack: Lured
- - Multiattack: Prone
- - Multiattack: Frightened
- - Multiattack: Last Resort
- - Multiattack: Bloodlust
- - Multiattack: Frightened
- - While target Blood Sapped or damaged
- - While Blood Sapped or damaged
- - Used by Steel Watcher Titan - Multiattack: Prone, Restrained, or Maimed
- - While target damaged
- targets - On
- targets - On
- targets - On
- targets - On