Multiattack (Owlbear)
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This article is about the Multiattack action used by Owlbears. For other uses, see Multiattack (disambiguation).

Multiattack is an action that allows an Owlbear to hit an enemy twice after entering a Rage. This attack is exclusive to Owlbear creatures and not available to druids in Wild Shape: Owlbear form.
Description
Aim multiple attacks at a target. If the second attack hits, the target is pushed back 1.5 m / 5 ft and knocked Prone.
Owlbear must be under the effects of Owlbear's Rage.
Properties
- Cost
- Action
- Damage: 3~26 + modifiers
- Details
- Melee unarmed attack roll
- STR Save (Spell save DC)
- Melee: 1.5 m / 5 ft
- Pushes: 1.5 m / 5 ft
- Recharge: Per turn
2d8 + Strength modifierSlashing
+ 1d10 + Strength modifierPiercing
Condition: Prone
Prone
Duration: 2 turns
Spell save DC Strength saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Owlbear