Lightning Arrow: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
(Added item source) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 13: | Line 13: | ||
| summary = This spell allows spellcasters to fire an arrow of electricity that bursts on impact, dealing additional {{DamageColor|Lightning|Lightning}} damage to creatures in the vicinity. | | summary = This spell allows spellcasters to fire an arrow of electricity that bursts on impact, dealing additional {{DamageColor|Lightning|Lightning}} damage to creatures in the vicinity. | ||
| description = After the arrow hits, smaller bolts snake out from the target towards nearby creatures. | | description = After the arrow hits, smaller bolts snake out from the target towards nearby creatures. | ||
| | | cost = action, spell3 | ||
| attack roll = | | attack roll = yes | ||
| damage = 4d8 | | damage = 4d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Lightning | | damage type = Lightning | ||
| damage per = | | damage per = | ||
| extra damage = 2d8 | | extra damage = 2d8 | ||
Line 57: | Line 55: | ||
| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = | | granted by items = Hellfire Engine Crossbow:Long rest | ||
| notes = | |||
* There are two rolls involved with this spell: A spell {{Attack roll}} to determine if the {{DamageText|4d8|Lightning}} damage applies to the main target and a {{Saving throw|Dexterity}} to determine if the {{DamageText|2d8|Lightning}} burst damage is halved. | |||
* The hit chance shown in the preview when targeting the spell is for the saving throw rather than the attack roll. | |||
* The attack roll is not shown in the combat log. If you fail this roll, you will get no indication of why the primary {{DamageText|4d8|Lightning}} damage was not applied. | |||
| video = | | video = | ||
}} | }} | ||
Line 63: | Line 65: | ||
== External Links == | == External Links == | ||
* {{FRWiki|Lightning arrow|long}} | * {{FRWiki|Lightning arrow|long}} | ||
[[Category:Sources of Lightning damage]] |
Revision as of 20:05, 8 May 2024
Lightning Arrow is a level 3 transmutation spell. This spell allows spellcasters to fire an arrow of electricity that bursts on impact, dealing additional Lightning damage to creatures in the vicinity.
Description
After the arrow hits, smaller bolts snake out from the target towards nearby creatures.
Properties
- Cost
- Action + Level 3 Spell Slot
- Damage
- 4d8 (4~32) Lightning damage
- + 2d8 (2~16) Lightning damage (Dexterity save to halve)
- Details
- Attack roll
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Radius)
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 9: Ranger
Granted by the following items:
- Hellfire Engine Crossbow ( Recharge: Long rest)
Notes
- There are two rolls involved with this spell: A spell Attack roll to determine if the 4d8Lightning damage applies to the main target and a Dexterity saving throw to determine if the 2d8Lightning burst damage is halved.
- The hit chance shown in the preview when targeting the spell is for the saving throw rather than the attack roll.
- The attack roll is not shown in the combat log. If you fail this roll, you will get no indication of why the primary 4d8Lightning damage was not applied.