Natural Explorer: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Remove up-to-date template.)
mNo edit summary
Line 3: Line 3:
==List of Natural Explorer Options==
==List of Natural Explorer Options==
{{Transcludeable}}
{{Transcludeable}}
</noinclude>{| class="wikitable mw-collapsible {{#switch: {{{1|}}} | one = mw-collapsed | 1 = mw-collapsed | mw-expanded}}" style="width: 100%;"  
</noinclude>
{| class="wikitable mw-collapsible {{#switch: {{{1|}}} | one = mw-collapsed | 1 = mw-collapsed | mw-expanded}}" style="width: 100%;"  
|+Natural Explorer Options
|+Natural Explorer Options
|-
|-
! Archetypes
! Archetypes
! style="width: 450px;" | Description
! style="width: 450px;" scope="col" | Description
! style="text-align: top;" | Grants
! style="text-align: top;" scope="col" | Grants
|-
|-
| '''{{SAI|Beast Tamer|w=40}}''' || You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual. ||
! scope="row" | {{SAI|Beast Tamer|w=40}}
* Cast {{SAI|Find Familiar}} at will
| You have cultivated a strong bond with animals. You can cast {{SAI|Find Familiar}} as a ritual.  
| * Cast {{SAI|Find Familiar}} at will
|-
|-
| '''{{SAI|Urban Tracker|w=40}}''' || An expert at navigating the wild within the city, you gain [[Sleight of Hand]] [[Proficiency]]. ||  
! scope="row" | {{SAI|Urban Tracker|w=40}}
* [[Sleight of Hand]] Proficiency
| An expert at navigating the wild within the city, you gain {{Skill|Sleight of Hand}} [[Proficiency]].  
| * {{Skill|Sleight of Hand}} Proficiency
|-
|-
| '''{{SAI|Wasteland Wanderer: Cold|w=40}}''' || You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it. ||
! scope="row" | {{SAI|Wasteland Wanderer: Cold|w=40}}
* {{DamageType|Cold}} [[Damage Types#Resistance|Resistance]]
| You have spent endless days surviving desolate tundras. Gain resistance to {{DamageType|Cold}} damage, taking only half damage from it.  
| * {{DamageType|Cold}} [[Damage Types#Resistance|Resistance]]
|-
|-
| '''{{SAI|Wasteland Wanderer: Fire|w=40}}''' || You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it. ||
! scope="row" | {{SAI|Wasteland Wanderer: Fire|w=40}}
* {{DamageType|Fire}} [[Damage Types#Resistance|Resistance]]
| You have spent endless days surviving forbidding deserts. Gain resistance to {{DamageType|Fire}}, taking only half damage from it.  
| * {{DamageType|Fire}} [[Damage Types#Resistance|Resistance]]
|-
|-
| '''{{SAI|Wasteland Wanderer: Poison|w=40}}''' || You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it. ||
! scope="row" | {{SAI|Wasteland Wanderer: Poison|w=40}}
* {{DamageType|Poison}} [[Damage Types#Resistance|Resistance]]
| You have spent endless days surviving fetid swamps. Gain resistance to {{DamageType|Poison}}, taking only half damage from it.  
| * {{DamageType|Poison}} [[Damage Types#Resistance|Resistance]]
|}<noinclude>
|}<noinclude>
{{User:MetalPlateMage/RangerNavbox}}
{{User:MetalPlateMage/RangerNavbox}}

Revision as of 23:53, 15 May 2024

Rangers are particularly familiar with specific types of natural environments and are adept at traveling and surviving in such regions. They choose one type of favoured terrain every now and then while levelling and receive associated enchancements from doing so.

List of Natural Explorer Options

The following section can be transcluded into other pages with {{:Natural Explorer}}.

Natural Explorer Options
Archetypes Description Grants
Beast Tamer Beast Tamer You have cultivated a strong bond with animals. You can cast Find Familiar Find Familiar as a ritual. * Cast Find Familiar Find Familiar at will
Urban Tracker Urban Tracker An expert at navigating the wild within the city, you gain Sleight of Hand Sleight of Hand Proficiency. * Sleight of Hand Sleight of Hand Proficiency
Wasteland Wanderer: Cold Wasteland Wanderer: Cold You have spent endless days surviving desolate tundras. Gain resistance to Damage TypesCold damage, taking only half damage from it. * Damage TypesCold Resistance
Wasteland Wanderer: Fire Wasteland Wanderer: Fire You have spent endless days surviving forbidding deserts. Gain resistance to Damage TypesFire, taking only half damage from it. * Damage TypesFire Resistance
Wasteland Wanderer: Poison Wasteland Wanderer: Poison You have spent endless days surviving fetid swamps. Gain resistance to Damage TypesPoison, taking only half damage from it. * Damage TypesPoison Resistance