Ad placeholder
Feather Fall: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Falling damage link) |
||
(27 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Feather Fall | | name = Feather Fall | ||
| image = Feather Fall | | image = Feather Fall.webp | ||
| level = 1 | | level = 1 | ||
| school = Transmutation | | school = Transmutation | ||
| ritual = yes | |||
| classes = Bard, Sorcerer, Wizard | | classes = Bard, Sorcerer, Wizard | ||
| learns at level 1 = Bard, Sorcerer, Wizard | | class learns at level 1 = Bard, Sorcerer, Wizard, Draconic Bloodline:Silver/Cold Ancestry | ||
| summary = | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| description = | | races = | ||
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Wizard | |||
| granted by items = Mystra's Grace, Corvid Token | |||
| summary = It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights. | |||
| description = You and nearby allies gain [[Damage_Types#Immunity|Immunity]] to [[Falling damage]]. | |||
| cost = bonus, spell1 | |||
| hit cost = | |||
| range = self | | range = self | ||
| aoe = radius | | aoe = radius | ||
Line 14: | Line 21: | ||
| condition = Feather Fall | | condition = Feather Fall | ||
| condition duration = 10 | | condition duration = 10 | ||
| higher levels = | |||
| notes = * This effect also prevents being knocked {{Cond|Prone}} when falling from heights of greater than {{dist|m=8}}. | |||
| video = Feather Fall Visuals.mp4 | |||
}} | }} | ||
== External Links == | |||
* {{FRWiki|Feather fall|long}} |
Latest revision as of 03:49, 29 July 2024
Feather Fall is a level 1 transmutation spell. It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.
Description
You and nearby allies gain Immunity to Falling damage.
Properties
- Cost
- Bonus action + Level 1 Spell Slot
- Details
- Range: Self
- AoE: 9 m / 30 ft (Radius)
- Ritual
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Feather Fall
Duration: 10 turns
- Rate of falling is slowed, granting Immunity to Falling damage.
How to learn
Classes:
- Class Level 1: Bard, Sorcerer, Wizard, and Draconic Bloodline (Silver/Cold Ancestry)
- Class Level 3: Arcane Trickster, and Eldritch Knight
Granted by the following items:
Notes
- This effect also prevents being knocked when falling from heights of greater than 8 m / 27 ft.