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Feather Fall: Difference between revisions

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'''Feather Fall''' is a [[Spell#1st Level Spells|Level 1]] Transmutation Spell. This spell allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.
{{SpellPage
| name = Feather Fall
| image = Feather Fall.webp
| level = 1
| school = Transmutation
| ritual = yes
| classes = Bard, Sorcerer, Wizard
| class learns at level 1 = Bard, Sorcerer, Wizard, Draconic Bloodline:Silver/Cold Ancestry
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| races =
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by items = Mystra's Grace, Corvid Token
| summary = It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.
| description = You and nearby allies gain [[Damage_Types#Immunity|Immunity]] to [[Falling damage]].
| cost = bonus, spell1
| hit cost =
| range = self
| aoe = radius
| aoe m = 9
| aoe ft = 30
| condition = Feather Fall
| condition duration = 10
| higher levels =
| notes = * This effect also prevents being knocked {{Cond|Prone}} when falling from heights of greater than {{dist|m=8}}.
| video = Feather Fall Visuals.mp4
}}


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Transmutation Spells]]
== External Links ==
 
* {{FRWiki|Feather fall|long}}
[[File:Feather Fall Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Slow the rate of descent of allied creatures. Grants immunity to Falling damage."''</div>
----
<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
----
| Range = Self
| Area of Effect = 9m / 30ft (Radius)
| School = Transmutation
| Concentration = None
| Condition = [[Condition#Feather Fall|Feather Fall]]
| Duration = 10 turns
| Class = [[Bard]], [[Sorcerer]], [[Wizard]]
}}]]
 
== Description ==
Slow the rate of descent of allied creatures. Grants immunity to Falling damage.
 
== Properties ==
{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 1 [[Bard]], [[Sorcerer]] and [[Wizard]].''
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 9m / 30ft (Radius)}}
 
{| role="presentation" class="wikitable"
| <strong>[[File: Feather Fall Condition Icon 3.png|frameless|upright=0.12]] Feather Fall </strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
* Rate of falling is slowed, granting immunity to Falling damage.
|}

Latest revision as of 03:49, 29 July 2024

Feather Fall.webp

Feather Fall is a level 1 transmutation spell. It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.

Description

You and nearby allies gain Immunity to Falling damage.

Properties

Cost
Bonus action + Level 1 Spell Slot
Details
 Range: Self
AoE: 9 m / 30 ft (Radius)
Ritual

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Feather Fall

Feather Fall Feather Fall

Duration: 10 turns

How to learn

Classes:

Feats:

Granted by the following items:

Notes

  • This effect also prevents being knocked Prone Prone when falling from heights of greater than 8 m / 27 ft.

Visuals

External Links[edit | edit source]